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7th April 2013, 22:51 | #18241 | Link |
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madshi: The frc framedrop issue was reduced from 100's per hour to <50 changing to all flush, still an issue but much less of an issue. This was with a GTS250, i3/HD3000 drops many frames no matter what flush settings or separate device or resize options are, no frame drops after disabling frc. GPU usage can be as low as <10% with CPU usage <20%. The logs you asked for the display changer are on the bugtracker. I disabled frc and use display changer on primary display, there's a minor issue with it changing to 47.952hz even if it already is but I think it has to do with not changing for awhile, will try to get a log. For the secondary display stuck at 60hz I'd like to use frc and probably will once the issue with the display changer is fixed but for now I'm reducing the judder by enabling triple buffer in the nvidia control panel, it's pretty much free performance wise. Here's a sample that looks not so great without frc but looks worse with frc at 60hz, look at the left side of the face of the guy on the left.
Another thing mentioned in the nvidia control panel is AA which is more effective for me than AR probably because of the postresize LumaSharpen which results in a sharper image then preresize but introduces an occasional problem with high contrast edges. Which AA deals with afterwards but AR doesn't have a chance too. AA is also very cheap performance wise while AR can't be used on some things I watch without dropping frames. FXAA is shader based that's very aggressive but also blurs image quite a bit. I prefer 4x SuperSampling (SSAA) which doesn't blur anymore than AR and still pretty effective AA. Could be an AR alternative if you have an nvidia and postsharpening or gpu is too weak to run AR. Intel doesn't have these options, unsure about ATI. Nevermind antialiasing doesn't make a difference in the image. MPC-BE had an issue moving to secondary display after adding flybar and madvr adding dxva resizing but that's been fixed. Don't know of any other issues between mpc-be and madvr or lavf. Last edited by turbojet; 8th April 2013 at 08:31. |
8th April 2013, 03:32 | #18242 | Link |
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Why would you use settings for gaming in video playback when you can just keep with the custom shaders that are built into madVR or if you need more, use custom pixel shaders in your player.
I'm sure it has been explained already that it's much more efficient to use the specific algorithms. |
8th April 2013, 03:40 | #18243 | Link | |
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FXAA typically gives terrible results in games though, blurring the image significantly (to the point that it may as well be an upscaled image) and doesn't help with temporal aliasing, so I'm not sure that I would want to be using it with video. SMAA can give good results though, and I do wonder how that would look with some problematic video files if it were applied before upscaling in madVR. But Madshi has already expressed that he has no interest in looking into that sort of image processing. |
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8th April 2013, 04:04 | #18244 | Link |
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I thought anti aliasing was to remove jagged edges?
Besides, unless you have a monster gpu can you even run this? With my hd6870 I can't only just about run jinc4 image and chroma with frc on. Perhaps the same, or better can be achieved with custom pixel shaders? |
8th April 2013, 04:32 | #18245 | Link | |
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8th April 2013, 07:07 | #18246 | Link |
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Of course supersampling (SSAA) and multisampling (MSAA) do something with video. Whether it's preferred over FXAA or AR is subjective, some comparisons. I'm not a gamer but it looks like some games are optimized to certain AA methods, eg. FXAA is great in some but bad in most. Custom pixel shaders could potentially be more effective then AA and AR (the only one I know of) might already be but it comes with disadvantages for me, it's very heavy AA is 1-2% gpu load increase, AR is 30-40% increase, 720p30 drops all sorts of frames. AR also does nothing for postresize shaders but AA does, based on the order of things. Any modern nvidia gpu be able to use AA, it's very light. I tried SMAAinject with mpc-be and madvr but didn't have any luck but it looks like nvidia 6xx gpus has SMAA among other more advanced AA methods. LumaSharpen also leaks from the gaming world but the few that have used it seem to prefer it over other sharpeners.
MadVR doesn't really play a part in any of this, and I don't mean to go off subject here. I just mentioned it as an alternative but not a replacement for AR. It's not of much use to people running AR fine with every video and don't use postresize sharpeners.
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8th April 2013, 07:07 | #18247 | Link | ||
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FXAA is built into Nvidia's drivers, so it seems that you can apparently create a profile for your media player (or MPC-HC at least) and force it on. I haven't tried it though. EDIT: Quote:
That being said, some screenshot utilities are not able to capture post-process AA, so FXAA might be doing something locally that is not being captured in your screenshots. Last edited by 6233638; 8th April 2013 at 07:22. |
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8th April 2013, 07:21 | #18248 | Link |
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You need to look closer than check the car's trim, headlights, grill, rim, or even the BBC America logo, also different sizes means difference. Moving picture would show the difference a lot more but don't think that's possible. How did you come to the conclusion that SSAA and MSAA can't do anything when it's forced on and showing a difference in the pics?
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8th April 2013, 07:23 | #18249 | Link | |
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If I layer them on top of each other and use the "Difference" filter in Photoshop, you just get a black image. (i.e. no difference) EDIT: AR Difference FXAA Difference 16xSSAA Difference I am not doubting that FXAA may be making a difference for you though - I haven't tried it here yet (frankly I don't want to mess around with it - I hate how FXAA looks and have it forced off in the driver right now) but depending on what you are using to take screenshots, post-process AA often won't show up in them. Last edited by 6233638; 8th April 2013 at 07:34. |
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8th April 2013, 07:45 | #18250 | Link |
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There's a difference in the 16xSSAA pic you posted, also difference with avisynth subtract.
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8th April 2013, 07:49 | #18251 | Link | |
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8th April 2013, 07:53 | #18252 | Link |
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FXAA and SSAA diff's look pretty similar, can see an outline of the car, frame count and bbca logo pretty well.
I stand corrected, after disabling dither the screenshots are bit identical and subtract shows nothing but a gray screen. Nevermind the antialiasing stuff it doesn't make a difference. Thanks 6233638 for informing of this so I don't waste more hours of messing with those settings to find out it's only placebo and madvr never shows the same image identical twice when dithering.
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8th April 2013, 08:32 | #18253 | Link | ||
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I can imagine shader post processing AA (FXAA?) to have an effect. It might be useful if you have very strongly aliased content. But it might also blur things, so I have my doubts whether it's really useful for the majority of content. None of these can possibly be a replacement for the AR filter because the AR filter does something completely different to any AA algorithm. E.g. look at the frame counter. In all images except the AR image there's a very clear blue outline around the green frame counter. No AA algorithm reduces this. Only AR does. |
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8th April 2013, 08:39 | #18254 | Link | |||||||
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I just tried a 24fps movie in 89.91Hz and there was no dropped/delayed frames reported(using the old rendering path on XPSP3). Either way, I believe you implemented this feature as a "last resort" solution to the poor souls using 60Hz-only displays and I would presume that this feature fits the job nicely. You even said that a 24Hz multiple refresh rate would be preferable, so be it. Quote:
Don't mean to get OT, but I tried really hard to follow your recommandation on plasma....I found the current offerings of LG/Sammy to really lack native CR(2K:1'ish) and seriously considered ordering a 50ST60.......but then I saw a 50VT30 in a pitch black room and that looked just as flickery as those two other brands Apparently, plasma's use a lot of dirty tricks and as much as I'm barely sensitive to RBE's, plasma's look like a 25Hz CRT to my brain =/ http://www.avsforum.com/t/945089/ Quote:
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All this said, I finally found an affordable LED LCD from Sammy that comes with 200Hz BFI, 24p support, full-fledged colorimetry settings and not the usual clouding-prone edge led backlit...so all is well I don't see any bright green RBE's(or anything else nasty for that matter), it's only channel logos that look a tad flickery due to the 200Hz BFI.....but I mostly bought it for mVR Jinc3AR goodness, so no biggy =) And I rest my case that DNIE looks amazing, especially on a 46" in combo with 200Hz BFI. Many ppl claim that Sammy are the market leaders for flat TV's and that apart from Panasonic the competition lags behind.....that would be my experience as well, providing outrageous bang/bucks value IME. Quote:
Anyway, I agree that FRC was meant as a dirty fix but that BFI should be done within the display itself. Quote:
Anyone running a regular 650Ti around here please? What kind of load on SD/720p@1080p with Jinc3AR chroma/luma? Oh, that'd be sweet! Especially as nev did his part of the magic, your turn now Last edited by leeperry; 8th April 2013 at 12:03. |
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8th April 2013, 08:51 | #18255 | Link | |
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--- Changing the subject, is there a list of what tags are supported? In the change log, these are mentioned - is this the full list?
If it is, I would like to request a gamma tag as well. Normally I leave madVR at 2.40 gamma for films, but I've just ripped some discs from a TV series, and it's clearly mastered to be viewed at 2.20 (this is also what has had me using tags in the first place, as I needed to force Video deinterlacing) I think brightness ended up being some kind of gamma correction, but I would like to actually be able to specify 2.20 rather than +20 brightness etc. I haven't used tags before - is the only way to use them to put them in the filename rather than some kind of metadata? Not that it really matters I suppose. Now that I'm using JRiver Media Center, I don't have to look at the filename anyway. |
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8th April 2013, 08:52 | #18256 | Link | |||
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Anyway, please let's not dive into another plasma vs LCD vs OLED discussion. The last one already took several pages and was totally OT. If some Panasonic plasma owner can confirm/deny that 72Hz is possible and doesn't flicker, that would be nice. Other than that please no further discussion on plasma, LCD, whatever. I appreciate it, thanks! |
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8th April 2013, 08:54 | #18257 | Link | ||
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Once frc disables at 48 or 72 hz this won't be an issue because it'll be disabled on lcd where it looks worse and enabled on crt where it looks better. I also think lcd's are a premature technology and waiting for oled's before replacing the crt's I still have (if possible). Plasma looks better to my eyes but they have a very short life for the price you pay for them. Quote:
I've encountered madvr trying to change refresh rates for a 23.976 source from 47.952 to 47.952 twice but didn't have logging on and C: only has 5GB free and the log grows fast when playing video c: would run out of space. Is there any way to log to a different drive or only log for a few seconds? Couldn't think of a way to do it with batch scripts.
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8th April 2013, 09:05 | #18258 | Link | |||||
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8th April 2013, 09:21 | #18259 | Link | |
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I have my display calibrated so that whatever value is set there, is what you will get when you measure it. It is normally left at 2.40 because my viewing conditions rarely change (mostly films in a dark room, and display reference gamma is 2.40) and if they do, I switch between presets on my display rather than changing settings on the PC. Those presets account for various levels of ambient light by adjusting the backlight and gamma on the display, so they aren't really suited to fix content that has been mastered too dark. (otherwise you have a really bright display in a dark room) In this case, the show is obviously mastered differently from typical films, and is too dark when displayed at 2.40 gamma. I can change it to 2.20 manually, but was hoping that I could batch rename all my files to set that via tags, rather than changing it every time I watch an episode. (just like I added deint=video to them all, so I wouldn't have to change from my default of forcing film type deinterlacing) |
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8th April 2013, 09:24 | #18260 | Link |
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Moved it to another hard drive with a symbolic link hopefully it happens again before it grows to 348 GB. Would you be able to find refresh rate change in that big of a log?
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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