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5th August 2010, 00:34 | #3921 | Link | |
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5th August 2010, 07:20 | #3923 | Link |
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Tested 0.25 yesterday and here is what I noticed.
- while generally smooth the fullscreen exclusive mode has sometimes severe dropped frames: it plays fine for a while, severe dropped frame and smooth again for another long time. - having the video paused in MPC-HC with fullscreen exclusive seems to sometime steal focus from other application. That is with ATI 4550, XP SP3 and Catalyst 10.6. Multi display with video being played on 2nd screen (TV). |
5th August 2010, 09:13 | #3924 | Link |
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Hope one of you fine video experts can help me out with this problem I'm having ever since any version of madVR past .19
XP SP3, Using Zoom Player 7 Pro, 2 different laptops with 1) Nvidia 8600M-GT and 2) Nvidia 8600M-GS. And using a 20" external monitor with resolution 1600x900. Basically my problem is that whenever I play a higher rez video such as 1280x720 or 960x540 on my 1600x900 external monitor in fullscreen mode, I drop frames like crazy and have severe video stuttering. The same video plays fine in window mode, it's just in fullscreen that I get this severe stuttering. If I change the resolution of my external monitor to let's say 1280x720 (or 1280x800) or use my projector with its native rez of 1280x720 the videos play fine. It's only in resolution 1600x900 that I have this problem. I tried both the VGA and DVI inputs of my external monitor and same same problem. Like I mentioned, .19 madVR does not have this problem for me so it's something in the code past .19 that is causing this for me. Does anyone have any ideas? How can I get these newer madVR versions to play nice nice with monitor resolution 1600x900 with 1280x720 videos? Thanks for any tips or advice... |
5th August 2010, 10:35 | #3925 | Link | |
ZZZzzzz...
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5th August 2010, 11:41 | #3926 | Link | ||||||||||||||||||
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mad* home cinema network -> madHcNet.dll I thought that much was obvious! Let me state again that madHcNet.dll does *NOT* contact the internet, or "dial home" or anything of that sort. I've seen speculation about that in another forum. So in order to put that fear to rest, let me say that much, that madHcNet.dll allows madVR instances on the local LAN to see and communicate with each other. This functionality is not actually used yet, though. And I won't say (yet) which purpose it will be used for. |
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5th August 2010, 12:32 | #3928 | Link |
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Hi,
Firstly I confirm the problem on full-screen on secondary monitor that jump back to the main monitor on my configuration. btw at the moment madVR switch to full-screen on primary, the second monitor also blink at the same time as the primary, is it needed? May I propose an option to use the exclusive mode immediately when going to full-screen? It will virtually reduce the impression of the black blink since it will be mixed with the changing of windowed to full-screen? Last question, is it possible to see no improvement compared to windowed, Meaning that windowed mode is (for me) is already perfectly smooth? Or am I tolerant to bad playback? Config: ATI HD5770 last catalyst drivers, all catalyst software deactivated at startup 2 screens in DVI : 1600x1200+1920x1200 both at 60hz Madvr 2.4 setting to default, except lanczos4 moved to lanczos3 Window 7 x64 aero on All=ffdshow, H264=coreAVC through ffdshow, vsfilter, haali, mpcHC (build 2099) Speed of the full-screen exclusive mode: low for the first time (about 1/2sec) and then too fast to quantify it Last word: Thank you so much, madVR is the only overlay that initiates that fast compared to other EVR base output |
5th August 2010, 13:00 | #3929 | Link |
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@madshi: so do you think there's a chance you could retrieve the current refresh rate info from XP at all? some ppl complained that it also didn't work on Vista I think.
I can only confirm that windowed mode still works amazingly well, I said "it's a mad mad mad world" coz I had almost given up on my HTPC before mVR showed up, hah And Reclock doesn't just "pull the strings behind mVR's back", it also does 23.976 and 25@24fps adaptations so anyone can enjoy his movies at the proper speed...and w/o any audible glitch at that. Some ppl seem to prefer a dropped frame from time to time over resampled audio...each to his own, personally dropped frames ruin the whole thing for me..just like gappy audio playback. That's the most logical explanation but I don't see the point to that..as most processing is done in the GPU anyway? Last edited by leeperry; 5th August 2010 at 14:32. |
5th August 2010, 13:02 | #3930 | Link |
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Thanks, madshi for your input to my rendering 1280x720 material on a 1600x1900 monitor stuttering problem. I realized that I do indeed still have the same problem with version .19 so went back to .25 and played with the luma upscaling/downscaling and changed from the default Lanczos 4 to Softcubic 60 for both luma up & down scaling and that improved the stuttering somewhat. Not perfect but better than using Lanczos 4. Guess that means my 8600M-GT and GS are not powerful enough to display 720p material on a 1600x1900 monitor with Lanczos? strange.
Oh, and I want to also confirm I have the same problem as poster "Luv" with going into Exclusive Full Screen mode with Zoom Player requiring that I change the aspect ratio to Disable (Fit To Window). If I leave it at Derived (recommended) then it stays in windowed mode per the madVR OSD even though I am in fullscreen. Not every video but I would say at least 80% of my videos won't go into Exclusive Full Screen mode unless I change the aspect ration to Disabled. But then of course that messes up the AR so that solution is no good. Last edited by andybkma; 5th August 2010 at 13:14. |
5th August 2010, 13:05 | #3931 | Link |
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BTW, you said: "If the PotPlayer coder wants to have an interface to ask madVR whether it's in fullscreen exclusive mode or not, I can add that"
He told me that he would need it, as he currently has no way to know whether mVR is running in FS. |
5th August 2010, 13:13 | #3932 | Link |
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madshi
Thanks again for that smooth playback! And back to high rendering time... FS Exl Playing 1080p23 file at 1080p23 monitor aver rendering time is 32 dec queue 7-8/8 up queue 4-5/8 rend queue 3-4/8 Playing the same 1080p23 file at 1080p50 monitor aver rendering time is 17 dec queue 7-8/8 up queue 7-8/8 rend queue 7-8/8 Playing 1080p23 file at 1080p59 monitor aver rendering time is 13 dec queue 7-8/8 up queue 7-8/8 rend queue 7-8/8 And aver rendering time is slowly going up! Is that OK ? In FS Wind mode rendering time is always 7.1-7.4 and queues are 7-8/8 MPC, Vista, AMD 5400, 10.7 30bitRGB output Last edited by nlnl; 5th August 2010 at 13:48. |
5th August 2010, 14:35 | #3934 | Link |
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madshi, the aspect ratio (Derived) is what has been preventing ZP going into exclusive on my system, if the resolution does not match the video.
With it set to "Disabled", ZP/madVR will go into exclusive on my primary monitor (1920x1200 at 85hz progressive). But of course the aspect ratio is now wrong. It was going into exclusive on my secondary monitor (1920x1080 at 96hz interlaced), but would then chuck the Direct3D error. So I think I have found why the results appear inconsistent: It will only go into exclusive with the aspect ratio set to "Derived (recommended)", if the resolution matches the video res. Also, it would be FANFRIGGINTASTIC if you could negotiate the madVR/Reclock interaction with James at Slysoft. He is still actively developing Reclock, and as madVR is the best video renderer, Reclock is the best audio renderer (even if you don't want resampling - it still has WASAPI and all sorts of good stuff). Please consider setting up a Paypal donation account. I'm sure I'm not the only one who would like to buy you a beer Mark |
5th August 2010, 15:39 | #3936 | Link |
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No, this is 1280x720 wmv material. Just can't figure out why it renders fine on any other resolution except for 1600x900. Very strange, still haven't quite solved this problem. The more I play with madVRs settings, the more problems I seem to create....
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5th August 2010, 16:11 | #3938 | Link | |
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XP SP3, Using Zoom Player 7 Pro, 2 different laptops with 1) Nvidia 8600M-GT and 2) Nvidia 8600M-GS. And using a 20" external monitor with resolution 1600x900. Basically my problem is that whenever I play a higher rez video such as 1280x720 or 960x540 on my 1600x900 external monitor in fullscreen mode, I drop frames like crazy and have severe video stuttering. The same video plays fine in window mode, it's just in fullscreen that I get this severe stuttering. If I change the resolution of my external monitor to let's say 1280x720 (or 1280x800) or use my projector with its native rez of 1280x720 the videos play fine. It even plays fine on my laptops' rez of 1280x800 in fullscreen. It's only in resolution 1600x900 and fullscreen that I have this problem. I tried both the VGA and DVI inputs of my external monitor but same same problem. |
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5th August 2010, 16:37 | #3940 | Link |
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The 8600M GT has 512 MB and the 8600M GS has 256. Problem is on both laptops and has always been there. Earlier I had thought the problem went away with version .19 but I was mistaken. Changing the luma upscaling/downscaling values has minimal effect. It's only with resolution 1600x900 in fullscreen mode that I have this problem which unfortunately is my external monitor's native rez. The vids play fine in fullscreen on both my laptops internal displays which are 1280x800 rez. This is driving me nuts trying to figure out this problem...
More troubleshooting: Also have this same problem with H264 1280x720 material even when using CoreAVC and Cuda. It's as if madVR can't render 1280x720 material (wmv nor H264) smoothly in fullscreen on my monitor resolution 1600x900. I don't know how else to describe this... Last edited by andybkma; 5th August 2010 at 17:10. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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