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7th June 2010, 16:14 | #3061 | Link |
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The seek bar (timer) has considerable lag...speeds up and slows down, doesn't seem to know where I am in the clip precisely. Wonder if that is related to anything.
http://www.megaupload.com/?d=F3DBBK8S That one I seeked somewhere, used alt+enter to full and alt+enter again to window and closed (no pauses) http://www.megaupload.com/?d=V7RYCCJN I did the same thing here (smaller log file) It doesn't consistently do this with alt+enter, just seems to have a lot of cases of just ok switching or much worse Last edited by JarrettH; 7th June 2010 at 16:43. |
7th June 2010, 16:36 | #3062 | Link |
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madshi, have you considered adding support for RGB32 input? I ask this because the only way of displaying subs in madVR is using ffdshow or VSFilter, and in YV12 they work fine but the borders look like crap because of the chroma downsampling needed. You'd ask why use madVR then, well, because of the very good vsync it has
Couple of things I've noticed: - madVR doesn't react to real time resolution changes. - Windowed - fullscreen switching, it's slow and weird looking. - Pause/resume or seek can completely destroy smoothness, from perfectly smooth before pausing, to something similar to 3:2 pulldown after resuming playback. Another pause/resume/seek fixes it. Other than that, great work as always. Info: * ATI 5850, Cats 10.5 * Windows Vista x64 SP2 * 1680x1050 at 119,8746...Hz , 23,976fps material * Aero on * Single monitor Last edited by STaRGaZeR; 7th June 2010 at 16:38. |
7th June 2010, 17:12 | #3063 | Link | |
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Quote:
Of course, there could be a problem with low resolution videos on big screens (like 1920x1200 here), but I do not usually watch SD materials anymore. I think RGB32 output won't help in this situation. I ran into this problem once but text was readable after some tweaking (with Spline64 resize, Lanczos will create ghost images around the fonts). I had to change the Outline and Shadow settings. My usual settings are 1 and 2 for HD materials, but I set them to 1 and 0 for SD sources (and I use gradient shadows). And I had to use bigger font size for SD than I usually prefer (which is small, my guests always blame about that and they request much bigger fonts...). And the last thing. I set the subtitle position to the center of the screen. (The other blame factor but I never move it away. I would not like to drag my eyes and randomly miss the movie picture or the subtitle. And a small subtitle won't cover too much of the picture...) Give it a try. Why do you want to change resolution on LCD display? They should always work at their native resolution and it won't harm anything if you keep it at 120Hz all the time. Window-Fullscreen is weird, yes. But nothing to worry about. I would request many other changes/improvements/fixes before these things. (Sorry, I do not want to provoke you, just...) Last edited by janos666; 7th June 2010 at 17:31. |
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7th June 2010, 19:14 | #3065 | Link |
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Hello, i5 and use a PC with integrated graphics. I tried to
install madvr with MPC HC but I get the message that my graphics card does not support non power of two textures I can not use Madvr? There 's some solution? Thank you |
7th June 2010, 19:19 | #3067 | Link | ||
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This is VSFilter and EVR (RGB32): Corner case, but you get the idea. This is zoomed on a 720p source, quite visible without zoom too. Black and white subs, no problem since there's no chroma there. As soon as you introduce colors things get out of hand real fast because of the chroma subsampling needed for YV12. Quote:
And yes, I agree, but weird things need to be noted even if they're not important. In my case, it annoys the hell out of me. Even if you achieve perfect subtitle rendering, YV12 only still has the problem of, well, only allowing YV12 content to be played with madVR. The vast majority is YV12, but it's not the only one. |
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7th June 2010, 19:34 | #3069 | Link |
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I tested all "flush" options one by one (I mean I let "don't flush" for all except the one I am testing), but I always have tearing when playing on 23 or 24Hz. Not a lot, just a line of 2% at bottom. But I have no tearing at all with overlay mixer.
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7th June 2010, 20:06 | #3070 | Link |
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I can see the pictures but I still don't feel it a a problem. You can use white text (with a little black outline and a small shadow if you wish). It will be easily readable. And I recommend Spline64 anyway. Your VGA can handle that easily and it is much better for subtitles (and for the whole movie picture in my opinion) than SoftCubic.
SoftCubic80 makes the picture softer to hide the compression artifacts (and makes the text blurred) but Spline64 will give you more details (of course, fake, but good illusion) without ringing (sharp subtitles). |
7th June 2010, 20:07 | #3071 | Link |
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Yes, but I think madshi made a point in the beginning that he made madVR accept YV12 only for a reason (which I don't totally understand). So if subtitle doesn't make much of a problem, I don't think he'll change it.
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Spec: Intel Core i5-3570K, 8g ram, Intel HD4000, Samsung U28D590 4k monitor+1080p Projector, Windows 10. |
7th June 2010, 20:36 | #3072 | Link | |
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Also, when are subtitles ever colored like that? |
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7th June 2010, 20:44 | #3073 | Link |
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You can use any custom font types and colors if you wish. And some subtitle formats have the possibility to save attributes like color (for example, you will see different colors for different voices - No, I never watch any movie with this functionality. And you can override it...).
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7th June 2010, 20:47 | #3074 | Link | |||
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About spline, it's just personal preference. I like bicubic more than anything else. Quote:
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Those subs are a corner case to clearly show the problem, as I said in one of my previous post too. I you want to use subs with any color in them, you'll see that between the body and the outline, between the outline and the shadow, between the outline and the video, etc. |
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7th June 2010, 21:16 | #3075 | Link | ||||
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Do you have a sample for me? Quote:
Is that Intel integrated graphics? If so, please redownload the latest madVR version. It should work for you. However, Intel integrated graphics is really slow, so you may have to change the scaling algorithm to "bilinear" (right-click on video -> Filters -> madVR) or avoid scaling altogether. Not sure why you still have tearing. It seems to be gone for most other madVR users. Anyway, Aero and exclusive mode should both fix that. |
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7th June 2010, 23:11 | #3076 | Link |
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In fact, we speak about Aero, but in fact, I think the only thing it does is activate V-Sync from drivers. But there are bugs and V-sync is sometimes disable without noticeable reason. So, if you use Direct3D, you'll be able to activate V-Sync by this method, and we'll be still able not to use Aero.
For tearing, I don't know, maybe it's the 5 meters wire. I don't think so, but to be honest, I don't see 3:2 effect whereas I see tearing, so I watch everything in 60Hz now. It's enough for my eyes. |
7th June 2010, 23:38 | #3077 | Link |
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Damn it. I've just seen big tearing in 60Hz (there's a line which go higher and higher and restart at bottom). I've tried to play with options, but no changes.
Strange, 'cause it does not act like this with 0.13; and even 0.17 yesterday... :/ |
7th June 2010, 23:41 | #3078 | Link |
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It was said that "2010 will be the year of 3D". The smooth playback of 1080p24(/48) movies on PCs is a side effect of this hype. But I could not see any monitor with IPS or VA LCD panel and 1920x1200@120Hz support, only some horribly expensive TN+Film panels. You can have 3D and/or smooth video playback or correct colors for the same price. (I am not talking about HDTVs.) I hate the feeling of TNs, so i would wait some year with that pronouncement.
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7th June 2010, 23:45 | #3079 | Link | |
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Am I understanding it correctly that if we have a missed/dropped or repeated frame we will see stutter? It will be great if we can measure it - "missed/dropped" frames in the last 5 seconds (didn't make it to the screen - to be shown) and "repeated" (or it's more accurate to say - missed vsync at which a new frame should have been presented) frames in the last 5 seconds (stayed too long on screen). |
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8th June 2010, 00:21 | #3080 | Link | ||
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BTW, even if you add that subtitle pin, you still have to put the subs on screen. Are you going to implement your own subtitle renderer? Quote:
Just enable/disable the resize filter in ffdshow. For example, take a 1920x1080 movie and resize it to something bigger. madVR will only display the upper left 1920x1080 pixels. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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