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Old 25th October 2009, 09:22   #1881  |  Link
Underground78
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Quote:
Originally Posted by neuron2 View Post
Since you are so nice, I'll make it all open source too. (But not the NV tools.)
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Old 25th October 2009, 13:19   #1882  |  Link
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Originally Posted by neuron2 View Post
Since you are so nice, I'll make it all open source too. (But not the NV tools.)
Don't you think it will be easy for someone else to add NVIDIA support once the source code is released?
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Old 25th October 2009, 14:55   #1883  |  Link
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No, because I know what I went through to do it.

But I'm thinking now that I may have problems keeping the NV stuff closed if my non-NV code on which it is based goes GPL. I'm not sure of the details of the licensing in such a case. I could just make it fully open.

Also, I may have spoken too early about the latest libavcodec being usable for accurate seeking, as I have found significant new issues. I have to do some more testing.
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Old 25th October 2009, 23:25   #1884  |  Link
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Also, I may have spoken too early about the latest libavcodec being usable for accurate seeking, as I have found significant new issues. I have to do some more testing.
I keep my fingers crossed! It would be great if we could finally use this tool on interlaced footage from AVCHD camcorders. Frame accurate access is absolutely required with AviSynth MT.
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Old 26th October 2009, 00:16   #1885  |  Link
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Quote:
Originally Posted by neuron2 View Post
But I'm thinking now that I may have problems keeping the NV stuff closed if my non-NV code on which it is based goes GPL. I'm not sure of the details of the licensing in such a case. I could just make it fully open.
Since you can currently keep your application closed, you might as well put your application under ISC, BSD or a similar license, which wouldn't make you open up the parts you don't want to open to the public yet.

Of course such licenses bring up other things, such as code becoming usable in such a way not only for yourself, but for others as well -- although, unfortunately, there are plenty of cases when certain figures use more heavily-limited-by-license code, not caring about the license itself (albeit such behavior indeed isn't acceptable, nor should it be).

Of course, this all depends on how you wish to go further. Opening more apps certainly isn't a bad thing for the community, but there might be other factors in the way that only you know of currently. And then, of course, there's your opinion on things.
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Old 26th October 2009, 03:36   #1886  |  Link
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Originally Posted by neuron2 View Post
But I'm thinking now that I may have problems keeping the NV stuff closed if my non-NV code on which it is based goes GPL. I'm not sure of the details of the licensing in such a case. I could just make it fully open.
You are the original author and copyright holder so you can do anything you want with your own code. (L)GPL only applies to other people and their modifications.

See: http://www.gnu.org/licenses/gpl-faq....eUnderGPLAndNF
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Old 26th October 2009, 11:42   #1887  |  Link
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I am using Staxrip with the latest 1.0.9 version of DGAVCDEC.

When I try to encode h264 material ( 720p,50fps) the preview gives an exception error and later on the encoding crashes.
see: http://forum.doom9.org/showpost.php?...postcount=2443

This is an examplefile : http://rapidshare.com/files/29806067...afrika.ts.html

Could you please help, as this is the typical format for HD on German DVBS HDTV.

Thank you.

Lupissimo

Last edited by Lupissimo; 26th October 2009 at 11:51.
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Old 26th October 2009, 13:45   #1888  |  Link
Groucho2004
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Quote:
Originally Posted by Lupissimo View Post
I am using Staxrip with the latest 1.0.9 version of DGAVCDEC.

When I try to encode h264 material ( 720p,50fps) the preview gives an exception error and later on the encoding crashes.
see: http://forum.doom9.org/showpost.php?...postcount=2443

This is an examplefile : http://rapidshare.com/files/29806067...afrika.ts.html

Could you please help, as this is the typical format for HD on German DVBS HDTV.

Thank you.

Lupissimo
Yes, it crashes with "get_buffer() failed".

I tried the clip with FFVideoSource (FFMS2) - no problems.
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Old 26th October 2009, 17:32   #1889  |  Link
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Quote:
Originally Posted by neuron2 View Post
But I'm thinking now that I may have problems keeping the NV stuff closed if my non-NV code on which it is based goes GPL. I'm not sure of the details of the licensing in such a case.
IANAL, but, as you are the original author of the software, you can release it under multiple licenses.

http://en.wikipedia.org/wiki/Multi-licensing
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Old 29th October 2009, 12:20   #1890  |  Link
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Quote:
Originally Posted by neuron2 View Post
But I'm thinking now that I may have problems keeping the NV stuff closed if my non-NV code on which it is based goes GPL. I'm not sure of the details of the licensing in such a case. I could just make it fully open.
Since you're the author of the code, you are not bound by the GPL, and you can do whatever you want with it, including reusing it in closed source software. Multi-licensing is a royal PITA and can lead to much legal headaches. I wouldn't recommend it.
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Last edited by HymnToLife; 29th October 2009 at 12:23.
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Old 30th October 2009, 06:14   #1891  |  Link
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For unknown reason, this clips is indexed well by DGAVCDEC, but has problems when fed into VD, ie only the first 44 frames are loaded, not all.
Code:
http://rapidshare.com/files/299854398/CTV8.ts
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Old 30th October 2009, 07:30   #1892  |  Link
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Quote:
Originally Posted by medp7060 View Post
For unknown reason, this clips is indexed well by DGAVCDEC, but has problems when fed into VD, ie only the first 44 frames are loaded, not all.
Code:
http://rapidshare.com/files/299854398/CTV8.ts
Works fine here.
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Old 6th November 2009, 16:06   #1893  |  Link
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number of frames mismatch between .dga and .avs

hi, im using dgavcindex 1.0.9, same version dll is in avisynth plugins folder. i just indexed h264 stream and dgavcindex/.dga report 195351 frames. then when i open this dga based avs in megui/vdubmod they report 195344 frames. how could that be? thanx very much in advance.

here's my script (the same anamorhic SD rip script i used many times before) and .dga is in the attachment:

# Set DAR in encoder to 80 : 33. The following line is for automatic signalling
global MeGUI_darx = 80
global MeGUI_dary = 33
AVCSource("E:\My Documents\My Videos\Walk the Line 720p_Track1.dga")
Lanczos4Resize(768,416) # Lanczos4 (Sharp)
GradFunkMirror()
ColorMatrix()
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Attached Files
File Type: rar Walk the Line 720p_Track1.dga.rar (81.5 KB, 8 views)
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Old 7th November 2009, 16:24   #1894  |  Link
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hmm.. someone?
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Old 7th November 2009, 17:34   #1895  |  Link
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You expect help for obviously Rule 6 content in a thread started by a moderator about his own tools? Good grief.
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Old 7th November 2009, 18:19   #1896  |  Link
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i dont know.. if rule 6 content exposes what seems to be a serious bug in important piece of software, we just close an eye on that bug and leave it be? are you sure theres really nothing wrong with this logic?
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Old 8th November 2009, 02:11   #1897  |  Link
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Doesn't matter. Rule 6 is there for a reason.
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Old 8th November 2009, 19:46   #1898  |  Link
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Issue 1451: License violation by DGAVCDec - FFmpeg issue tracker
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Old 9th November 2009, 01:40   #1899  |  Link
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I point users to the version of ffdshow-tryout that I used and I offer the source code for the minor change I made and have provided it to several people on request. Those guys should save their outrage for people who deserve it.

Last edited by Guest; 9th November 2009 at 19:00.
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Old 9th November 2009, 16:49   #1900  |  Link
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Indeed. They quote, "no source is provided.

Attached is the libavcodec.txt from the zip file. A similar message is
on the website." end quote.

And yet from the libavcodec.txt file that i've just downloaded and dated 25/02/08

"I have made a small modification to return a different version string to
manage compatibility issues. This modification is available on request."

Maybe there has been a reduction in shonky companies charging money for GPL rip-offs.
So they start attacking legitimate software.
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