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Old 17th April 2009, 11:13   #7241  |  Link
Lincoln Burrows
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While this discussion is happening in the BSPlayer board, I ask you please to take a look into what I said on that thread and try to help me on this matter... because it's something that involves MPC-HC, BSP Pro, MPEG-2 decoders, possible decrypting (bugs?) or any other unusual thing that I don't have any fracking idea...

http://forum.bsplayer.com/general-ta...-properly.html

But before reading that thread, please read this one posted here on Doom9:
http://forum.doom9.org/showthread.php?t=143764

Any ideas what might be causing the TMNT issue with MPC-HC/BSP? PDVD is not having that problem.

I wonder if those navigation problems from both MPC/BSP can be solved... I didn't know it was such a mess playing a single DVD. I guess I'll just have to follow this thread:
http://forum.doom9.org/showthread.php?t=146123

And pray to stay away from those issues.
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Old 17th April 2009, 16:02   #7242  |  Link
tetsuo55
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I have been testing beliyaal's build for any problems.
I have tested over 50 movies and compared each problem to regular MPC-HC SVN to find out if they are regressions or not.

during this testing i found VC1 playback to be completely broken.
Attached is a screenshot of what the original BD of Corpse Bride looks like, every second looks like this, i have been unable to find even 1 non-broken frame .

It's the mt2s file opened in MPC-HC, i am using Windows7 with Catalyst 9.4

(The screenshot is from beliyaal's build but the result is identical in SVN builds)


Last edited by tetsuo55; 17th April 2009 at 16:13.
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Old 17th April 2009, 18:15   #7243  |  Link
mark0077
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Quote:
Originally Posted by mark0077 View Post
I want to report a problem I have. While playing a new blu-ray I got, 300, I have problems when seeking. I get one of two problems but only in maybe 1 out of 5 seeks.

1) When I seek, its like 2-3 frames of video play repeatedly over and over again, while the sound continues perfectly in the background.
2) When I seek, 2-3 frames of video play repeatedly with one frame corrupted like below.



Also, when loading a blu-ray m2ts file from disk, because the initial loading of the video seems slightly slower than loading files from hard disk, I notice that if I do a seek BEFORE the video has began to play fully, then I get a black screen forever. I can still seek using the taskbar, but something must go wrong in this scenario. I can hear the sound in the background. Maybe I shouldn't be allowed seek until the video file has started playing to fix this bug. (Edit: I actually think this black screen bug might be actually the same problem as the seeking problem I talk about above.)

PS: I am not using DXVA, because I can't seem to ever get it working on my GTX 295.
Damn, this is actually getting to be annoying little one, wanted to jump into a scene in 300 to compare against something and cannot get to that scene. My seek leaves mpc-hc displaying a frame and a broken frame repeatedly in a loop even on many more seeks, the same two images get drawn (the last two frames it seemed to render correctly actually).
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Old 17th April 2009, 18:42   #7244  |  Link
Eric B
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A further note about wrong DAR: it seems to appears mainly when subtitles are muxed/loaded with the video file. The DAR is ok in mkv when no sub.

I've also tested some videos for DXVA. Which are the profiles & levels supported by the player / video cards? Is there any official doc from AMD/Ati (and Nvidia)?
I have a HD3650 under XP. DXVA is used for all videos I have tested, when no subtitle or with WRM9, and one of this video is AVC High@L5.1 CABAC 9 Ref frames. DXVA is also used within PDVD7 for this video (h264 track only).
So ATi UVD seems not to be restricted to L4.1 as stated here...

Moreover, it seems that using PDVD7 filter outside PDVD (tested with TCMP) takes more CPU power than directly in PDVD...
Does PowerDVD also use the WRM7 renderer? I have also the "subtitle limitation" with PDVD and DXVA (x264 muxed in mp4 container): when no sub, DXVA is used, when sub loaded (idx files alongside), no DXVA

Back to MPC-HC, I still have bad quality with the last test release (v1.2.1043) so, unfortunately, I cannot use it as main player.

I've only tested DXVA for h264 because I do not have proper video for VC1: I've downloaded some clips from the HD gallery at MS, recognized at VC-1 (WMV3) (MP@HL) by MediaInfo, but when played, DXVA is not used. Pb of container?

Last edited by Eric B; 17th April 2009 at 18:59.
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Old 17th April 2009, 20:04   #7245  |  Link
tetsuo55
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Here is a sample of the most problematic file i have.

note that due to remuxing with a newer version of mkvmerge the problems with this file have lessened.

Problems are:
-Macroblocking corruption arround the cogs
-Macroblocking corruption at the bottom of the 2nd and 3rd logo's
-Stuttering from 00:01:30 onwards

http://www.megaupload.com/?d=0C2GF32C
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Old 19th April 2009, 03:33   #7246  |  Link
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Media Player Classic HomeCinema (x86/x64), svn 1050

Supported languages: BY, CN, CZ, DE, EN, ES, FR, HU, IT, KR, PL, RU, SK, TR, UA

Changes log

Changed : merge with Beliyaal branch;
Added : support for madVR (new Video Renderer);
Resource cleanup.

Casimir666, Beliyaal
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Last edited by alexins; 19th April 2009 at 03:48.
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Old 19th April 2009, 08:07   #7247  |  Link
lych_necross
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Quote:
Originally Posted by alexins View Post
Changed : merge with Beliyaal branch;
Added : support for madVR (new Video Renderer);
Resource cleanup.

Casimir666, Beliyaal
Yeah! Finally, the two branches have merged! Guess its time fore more regression testing...
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Old 19th April 2009, 08:17   #7248  |  Link
madshi
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Quote:
Originally Posted by alexins View Post
Changed : merge with Beliyaal branch;
Added : support for madVR (new Video Renderer);
Resource cleanup.
Awesome - thanks!
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Old 19th April 2009, 08:22   #7249  |  Link
Mark_A_W
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Yep, kewl, they are united.

The two main bugs I was getting with the Beliyaal build are:

1. Audio/video glitch about once an hour. A little pause/jump of about half a second. Using EVR custom, and external decoders. Otherwise it is SMOOTH.

2. Something funky going on with the power/screensaver settings. After watching for longer than my monitor-turn-off-time (10mins) if I press pause or stop the screen instantly turns off. If left in pause the PC will go into standby. Again, EVR Custom, but not D3D fullscreen, just normal fullscreen. Vista32.


Keep up the good work guys. Due to the smooth playback (perfectly smooth with Reclock in "bypass" mode, apart from the glitch), I have now moved to MPC-HC as my main player for the HT, away from Zoom Player.

Thanks

Mark
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Old 19th April 2009, 08:59   #7250  |  Link
Xorp
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The chroma colors bug that appears with MPC decoders+madVR renderer still persists.
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Old 19th April 2009, 09:16   #7251  |  Link
Snowknight26
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When a screenshot is taken of a video in a container (H.264 in MKV in this case) that has a SAR set, the screenshot's resolution is that of the actual video stream's resolution, not of the DAR.
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Old 19th April 2009, 09:21   #7252  |  Link
Mercury_22
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Quote:
Revision 1048 - Directory Listing
Modified Sat Apr 18 17:39:19 2009 UTC (13 hours, 30 minutes ago) by casimir666
Changed : merge with Beliyaal branch
Added : support for madVR (new Video Renderer)
YES!
Quote:
Originally Posted by madshi View Post
Awesome - thanks!

@madshi can you make your renderer 64-bit compatible ? cause I think it's easyer to make it 64-bit "compatible" right from the start
Just a thought
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Last edited by Mercury_22; 19th April 2009 at 09:24.
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Old 19th April 2009, 10:20   #7253  |  Link
Casimir666
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Quote:
Originally Posted by Mercury_22 View Post
@madshi can you make your renderer 64-bit compatible ? cause I think it's easyer to make it 64-bit "compatible" right from the start
Just a thought
mpc-hc is already ready for an x64 build of madVR
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Old 19th April 2009, 10:31   #7254  |  Link
Mercury_22
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Quote:
Originally Posted by Casimir666 View Post
mpc-hc is already ready for an x64 build of madVR
Exactly why I was asking
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Old 19th April 2009, 11:07   #7255  |  Link
cca
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Quote:
Originally Posted by alexins View Post
Media Player Classic HomeCinema (x86/x64), svn 1050

Supported languages: BY, CN, CZ, DE, EN, ES, FR, HU, IT, KR, PL, RU, SK, TR, UA

Changes log

Changed : merge with Beliyaal branch;
Added : support for madVR (new Video Renderer);
Resource cleanup.

Casimir666, Beliyaal
My congratulations to Beliyaal, his efforts are now available to more people.
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Old 19th April 2009, 11:19   #7256  |  Link
leeperry
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Quote:
Originally Posted by Casimir666 View Post
mpc-hc is already ready for an x64 build of madVR
BTW Casimir, it seems that the ghostlines fix from build 380 is not in the x64 versions?
https://forum.doom9.org/showthread.php?t=146301
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Old 19th April 2009, 11:48   #7257  |  Link
madshi
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Quote:
Originally Posted by Mercury_22 View Post
@madshi can you make your renderer 64-bit compatible ?
Yes, I can. But am I going to? Probably at some time, but not this week and not next week and probably not the week after that, either. Still working out the basic video playback kinks in the 32bit version, so it's too early for me to worry about 64bit right now...
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Old 19th April 2009, 11:54   #7258  |  Link
Casimir666
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@all devs,
Beliyaal have added a new project to compile libavcodec using GCC directly from Visual Studio. All you need is to declare environment variables on your computer :
- MING32 : path to your MingW x32 root folder
- MING64 : path to your MingW x64 root folder
- MSYS : necessary if you MSys folder is different from MingW
- YASM : path to Yasm assemblor

For the x64 build, my "buildffmpeg.sh" is not working anymore since (but anyway Visual Studio do the job). I will try to update my script for installation of MingW64 library when I'll have a moment...


Quote:
Originally Posted by leeperry View Post
BTW Casimir, it seems that the ghostlines fix from build 380 is not in the x64 versions?
https://forum.doom9.org/showthread.php?t=146301

My trick to remove ghost lines is in the x64 build too, but maybe it didn't works... Didn't noticed this on my machine...
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Old 19th April 2009, 11:57   #7259  |  Link
Brazil2
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Please Casimir, have a look at this bug:
http://forum.doom9.org/showthread.ph...14#post1272614
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Old 19th April 2009, 12:12   #7260  |  Link
Casimir666
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Quote:
Originally Posted by Brazil2 View Post
Please Casimir, have a look at this bug:
http://forum.doom9.org/showthread.ph...14#post1272614
Fixed
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