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Old 5th June 2007, 09:16   #301  |  Link
Robotik
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Tk DLL is PgcEdit, as my Windows system calls it. (when i rightclick on an ifo file to Open with..., it lists PgcEdit as Tk DLL)
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Old 5th June 2007, 09:32   #302  |  Link
Robotik
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it seems file description should be edited for Windows to display the name correctly
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Old 5th June 2007, 10:47   #303  |  Link
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AppName: pgcedit.exe AppVer: 8.4.2.12 ModName: pgcedit.exe
ModVer: 8.4.2.12 Offset: 0009b55f


Cu


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Old 5th June 2007, 12:25   #304  |  Link
r0lZ
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Quote:
Originally Posted by Robotik View Post
Tk DLL is PgcEdit, as my Windows system calls it. (when i rightclick on an ifo file to Open with..., it lists PgcEdit as Tk DLL)
I know. TK DLL is the core Tcl/Tk system, and PgcEdit is an application running under this DLL. PgcEdit is listed as TK DLL because it is a wrapped application (wrapped with freeWrap.) Unfortunately, I can't specify the file description with freeWrap, and I don't trust the resource editors, as most of the time, they introduce serious bugs, especially when the application is compressed, like for PgcEdit.

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Old 5th June 2007, 15:36   #305  |  Link
Robotik
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it was stupid of me to assume you are not aware. sorry.
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Old 5th June 2007, 16:03   #306  |  Link
r0lZ
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No, it's not stupid. I've spent a lot of time to figure out why the PgcEdit exe was not listed as PgcEdit, and to try to solve this little problem. However, the solutions I've found are either worse, or not easy to implement in practice. So, we have to live with this problem. Not a big deal, IMO.
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Old 5th June 2007, 18:17   #307  |  Link
[Tobi]
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Question or better said, a wish from my guys.
Is it possible for the "Delete Uncalled" functions to list the PGCs/TitleSets in the log?
Just a listing of the deleted PGCs/TitleSets. Of course only if you find it useful.
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Old 5th June 2007, 18:24   #308  |  Link
r0lZ
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Well, yes, it's possible, but don't forget that after the process, the PGCs, Titles and VTS are usually in a different order, and it is difficult to locate where the original deleted items were. Therefore, I'm not sure it's very useful.
Anyway, I will see if it's easy enough to do...
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Old 5th June 2007, 19:09   #309  |  Link
[Tobi]
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OK, we leave out the log. Can you insert the listing here?
Before the notes. Is it then more simply?

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Old 5th June 2007, 19:44   #310  |  Link
r0lZ
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Oh, no, impossible! Don't forget that sometimes, up to 98 VTSs or several hundreds or thousands of PGCs can be uncalled. You know what I mean! There is not enough space in this dialog to show everything.

Why don't you use the Find Uncalled function before calling Delete Uncalled? You can easily examine what will be removed.

[EDIT] It should be possible to list the titlesets numbers relatively easily, as it's only a single number, and I can put several numbers on the same line in the dialog. But it's impossible for Delete Uncalled PGCs.
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Last edited by r0lZ; 5th June 2007 at 19:47.
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Old 5th June 2007, 21:43   #311  |  Link
[Tobi]
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Quote:
Originally Posted by r0lZ View Post
Oh, no, impossible! Don't forget that sometimes, up to 98 VTSs or several hundreds or thousands of PGCs can be uncalled. You know what I mean! There is not enough space in this dialog to show everything.
I have totally forgotten. You are right of course! Forget it.

Quote:
[EDIT] It should be possible to list the titlesets numbers relatively easily, as it's only a single number, and I can put several numbers on the same line in the dialog. But it's impossible for Delete Uncalled PGCs.
This should be enough if one sees titlesets numbers. Nevertheless, is not for me!
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Old 6th June 2007, 02:01   #312  |  Link
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As well as the visual inspection, won't the deleted VTSs be in the backup folder?

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Old 6th June 2007, 07:15   #313  |  Link
r0lZ
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Anyway. I've already added the titlesets and the titles numbers in the dialog. Although it is impossible to use PgcEdit when this dialog is displayed, it's better than nothing: the user can abort the dialog, verify if it's OK, and start again.
The lists of deleted titlesets and titles are also added in the log upon completion.
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Old 13th June 2007, 15:31   #314  |  Link
jinjin_jp
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Next PGCN link inTraceMode

r0lZ, thanks for the great and useful program.

Even if Next PGCN link is 2, it jumps to post command of PGC_1, not to PGC_2 in TraceMode.
About Prev PGCN link, it jumps to the PGC_* accoding to the value.

I found the post which seems to be related with;
http://forum.doom9.org/showthread.ph...ink#post590783

Does it mean to always jump to post command of PGC_1, when Next PGCN link value is not 0?

Regards.

Edit(add)
But from another post;
http://forum.doom9.org/showthread.php?t=121146&page=7

About Next PGCN link, it also jumps to the PGC_* accoding to the value.
If so, is it bug? or misunderstanding how to use?

Last edited by jinjin_jp; 13th June 2007 at 15:52.
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Old 14th June 2007, 00:24   #315  |  Link
blutach
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Isn't the sequence:

Precommands --> Play PGC (executing cell commands as encountered) --> Post commands --> Next PGCN (if no post commands exist)?

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Old 14th June 2007, 00:27   #316  |  Link
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Quote:
Precommands --> Play PGC (executing cell commands as encountered) --> Post commands --> Next PGCN (if no post commands exist)?
.... or if the post commands don't go anywhere (for example just set variables)...
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Old 14th June 2007, 00:48   #317  |  Link
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Thanks for the reply and explanation, blutach and jeanl.
I understood.

Regards.
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Old 14th June 2007, 11:55   #318  |  Link
r0lZ
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Yes, the jump in the cell commands or the post commands take precedence over the NextPGCN link. The NextPGCN link is executed only if the navigation is still in the same PGC when all post-commands have been executed.

Also, remember that in the title domain, it is illegal to link to a PGC that does not belong to the same Title. The players can behave differently when they encounter such illegal NextPGCN links.
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Old 14th June 2007, 15:37   #319  |  Link
jinjin_jp
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Thanks for the reply and explanation, r0lZ.

DVD2one has the function "Advanced Navigation Mode" 4 years ago (ver.1.3.0).
NextPGCN link is 3, but it is no meaning?
because PGC_1 has "jump" PostCommand.
Actually PGC_3 never used in TraceMode.

Code:
VTS 2 (VTS_02_0.IFO)
--------------------
 ************ VTST 2 , 1   TTN 1  (1:02)  Title 2 ************
 NextPGCN:       3
 PrevPGCN:       2


VTS 2 (VTS_02_0.IFO)
--------------------
  VTST 2 , 1   TTN 1  (1:02)  Title 2 - Chapters: 3,  Programs: 3,  Cells: 3 
        ********** pre commands:
           1  (SetSTN) Set Sub-picture stream = 0, off 
        ********** post commands:
           1  (CallSS) Call the VMGM PGC 3, resume cell 1 
        ********** cell commands:
  VTST 2 , 2   TTN 1  (dummy) - Chapters: 0,  Programs: 0,  Cells: 0 
        ********** pre commands:
           1  (CallSS) Call the VMGM PGC 1, resume cell 1 
        ********** post commands:
        ********** cell commands:
  VTST 2 , 3   TTN 1  (dummy) - Chapters: 0,  Programs: 0,  Cells: 0 
        ********** pre commands:
           1  (CallSS) Call the VMGM PGC 3, resume cell 1 
        ********** post commands:
        ********** cell commands:

VMG (VIDEO_TS.IFO)
------------------
  VMGM , LU 1 (en):
    VMGM , LU 1 (en) , 1  (dummy) - Chapters: n/a,  Programs: 0,  Cells: 0 
        ********** pre commands:
           1  (JumpTT) Jump to Title 1 
        ********** post commands:
        ********** cell commands:
    VMGM , LU 1 (en) , 2  (dummy) - Chapters: n/a,  Programs: 0,  Cells: 0 
        ********** pre commands:
           1  (JumpTT) Jump to Title 2 
        ********** post commands:
        ********** cell commands:
    VMGM , LU 1 (en) , 3  (dummy) - Chapters: n/a,  Programs: 0,  Cells: 0 
        ********** pre commands:
           1  (JumpTT) Jump to Title 3 
        ********** post commands:
        ********** cell commands:
Regards.

Last edited by jinjin_jp; 14th June 2007 at 15:40.
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Old 14th June 2007, 17:06   #320  |  Link
bigotti5
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Quote:
NextPGCN link is 3, but it is no meaning?
In this case you can use "Next" button in the last program (chapter) to jump to the VMGM PGC 3, if no NextPGC is defined press "Next" button in last program has no effect.
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