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Old 1st November 2010, 22:45   #1  |  Link
LoRd_MuldeR
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LameXP v4.15 Final · Build #2002 (2017-05-31)

LameXP - Audio Encoder Front-End

★ ★ ★ 13th Anniversary Edition ★ ★ ★

LameXP is a graphical user-interface (front-end) for various of audio encoders: It allows you convert your
audio files from one audio format to another one in the most simple way. Despite its name, LameXP is NOT only
a front-end for the LAME encoder, but supports a wide range of output formats, including MP3, Ogg Vorbis,
AAC/MP4, FLAC, AC-3 and Wave Audio. The number of supported input formats is even bigger! Furthermore LameXP
does NOT only run on Windows XP, but also on Windows Vista, Windows 7 and many other operating systems.

As all the encoders and decoders used by LameXP are already "built-in" (with one exception), you do NOT need
to install any additional software, such as "Codecs", "Filters" or "Plug-ins", on your computer. Everything
works "out of the box"! You can even use LameXP as a "portable" application, e.g. run it from your USB stick.
Moreover LameXP was designed for batch processing. This means that you can convert a huge number of audio
files, e.g. a complete album or even your entire music collection, in a single step. And, as LameXP is able
to process several audio files in parallel, it takes full advantage of modern multi-core processors! However
LameXP is NOT only optimized for speed, it also provides excellent sound quality by using the most
sophisticated encoders available and by giving the user unrestricted control over all encoding parameters.

In addition to that, LameXP provides full support for metadata, including cover art. So when converting your
audio files, LameXP will retain existing meta tags. But there also is an easy-to-use editor for adding or
modifying metadata. LameXP supports Unicode for both, meta tags and filenames, so there won't be any problems
with "foreign" characters. And, thanks to our translators, the user-interface of LameXP is available in
multiple languages. Last but not least, LameXP supports a number of post-processing filters, including sample
rate conversion, normalization (gain), tone adjustment and downmixing of multi-channel sources.

Click here to view a live (animated) demo!





Quote:
Changes between v4.14 and v4.15 [2017-05-31]:
* Fixed a bug in auto-rename feature, that caused problems when a meta-tag contained path separators
* Fixed included MediaInfo binary not working on processor without SSE2 support
* Improved file name generation from meta-tags containing characters that are forbidden in file names
* Some improvements for "high DPI" screens: Adjust initial window size according to DPI setting
* Updated Opus encoder/decoder libraries to v1.2-beta (2017-05-26) and Opus-Tools to v0.1.10 (2017-05-25)
* Updated MediaInfo to v0.7.95 (2017-05-04), compiled with ICL 17.0 and MSVC 12.0
* Updated SoX to v14.4.2 (2015-02-22) with Dynamic Audio Normalizer v2.10 (2017-04-14) effect included
* Updated mpg123 decoder to v1.24.0 (2017-03-02), compiled with GCC 6.3.0
* Updated FAAD decoder to v2.7 from CVS in order to include latest libFAAD fixes (2016-11-11)
* Updated Monkey's Audio binary to v4.25 (2017-03-12), compiled with ICL 17.0 and MSVC 14.0
* Some tweaks to the auto-update function in order to speed-up the update check in most situations
* Updated language files (big thank-you to all contributors !!!)

Changes between v4.13 and v4.14 [2016-11-19]:
* Upgraded build environment to Microsoft Visual Studio 2015 with Update-2
* Fixed the location of temporary intermediate files for SoX-based audio effects
* Fixed embedding of meta tags with OggEnc2 when reading directly from OGG/FLAC input file
* Fixed encoding of non-Stereo sources with NeroAAC, when "HE-AAC v2 (SBR+PS)" is selected
* Fixed a bug that would cause the encoding job to fail, when an audio filter is skipped
* Enabled the "built-in" resampler for QAAC encoder
* The "Algorithm Quality" slider now also affects the QAAC encoder
* Added "AVX" (Advanced Vector Extensions) to CPU feature detection code
* Updated Opus encoder/decoder libraries to v1.2-alpha and Opus-Tools to v0.1.9 (2016-11-04)
* Updated LAME encoder to v3.100 Alpha-2 (2016-01-29), compiled with ICL 15.0 and MSVC 12.0
* Updated FLAC encoder/decoder to v1.3.1 (2016-10-04), compiled with ICL 17.0 and MSVC 12.0
* Updated MediaInfo to v0.7.90 (2016-10-31), compiled with ICL 17.0 and MSVC 12.0
* Updated mpg123 decoder to v1.23.8 (2016-09-27), compiled with GCC 6.2.0
* Updated ALAC decoder to refalac v1.61 (2016-10-02)
* Updated WavPack decoder to v4.80.0 (2016-03-28), compiled with ICL 15.0 and MSVC 12.0
* Updated GnuPG to v1.4.21 (2016-08-17), compiled with GCC 6.1.0
* Updated QAAC add-in to the to QAAC v2.61 (2016-10-02)
* Updated FhgAacEnc add-in to "Case" edition (2015-10-24)
* Improved auto-update function (faster Internet connectivity check)
* Updated language files (big thank-you to all contributors !!!)


Changes between v4.12 and v4.13 [2015-12-12]:
* Upgraded build environment to Microsoft Visual Studio 2015 with Update-1
* Apply the original file's "creation" and "last modified" date/time to the output file (optional)
* Updated Vorbis encoder to OggEnc v2.88 (2015-09-10), using libvorbis v1.3.5 and aoTuV b6.03_2015
* Updated MediaInfo to v0.7.78 (2015-10-02), compiled with ICL 15.0 and MSVC 12.0
* Fixed resampling bug with Vorbis encoder, regression in OggEnc v2.87
* Fixed creation of Monkey's Audio (APE) files, when no meta data is being embedded
* Updated language files (big thank-you to all contributors !!!)

Changes between v4.11 and v4.12 [2015-10-23]:
* Upgraded build environment to Microsoft Visual Studio 2013 with Update-5
* Updated Qt runtime libraries to v4.8.7 Final (2015-05-25), compiled with MSVC 12.0
* Added support for building LameXP and MUtilities with Visual Studio 2015
* Added Hungarian translation, contributed by Zityi's Translator Team <zityisoft@gmail.com>
* Added optional support for the libfdk-aac encoder, using the fdkaac front-end by nu774
* Added detection of the 64-Bit version of QAAC encoder, requires 64-Bit Apple Application Support
* Added enhanced file renaming option: Default file extensions can now be overwritten
* Added enhanced file renaming option: Files can now be renamed via the regular expression engine
* Added capability to select multiple files on "Source Files" tab
* Updated Vorbis encoder to OggEnc v2.87 (2015-08-03), using libvorbis v1.3.5 and aoTuV b6.03_2015
* Updated MediaInfo to v0.7.76 (2015-08-06), compiled with ICL 15.0 and MSVC 12.0
* Updated mpg123 decoder to v1.22.4 (2015-08-12), compiled with GCC 5.1.0
* Updated ALAC decoder to refalac v1.47 (2015-02-15), based on reference implementation by Apple
* Updated Monkey's Audio binary to v4.16 (2015-03-24), compiled with ICL 15.0 and MSVC 12.0
* Updated WavPack decoder to v4.75.0 (2015-05-25), compiled with ICL 15.0 and MSVC 12.0
* Updated GnuPG to v1.4.19 (2015-02-27), compiled with GCC 4.9.2
* Fixed potential deadlock in Cue Sheet import dialog when "Browse..." button is clicked
* Fixed function to restore the default Temp folder, if custom Temp folder doesn't exist anymore
* Fixed parsing of command-line parameters, regression in MUtilities library (LameXP v4.12 RC-1)
* QAAC encoder is now using --cvbr instead of --abr when "ABR" mode is selected
* Enable the embedding of cover artwork for Opus encoder (opusenc), using the --picture option
* Some installer improvements have been implemented (especially in "update" mode)
* Full support for Windows 10 RTM (Build #10240)
* Updated language files (big thank-you to all contributors !!!)

Changes between v4.10 and v4.11 [2015-04-05]:
* Upgraded build environment to Microsoft Visual Studio 2013 with Update-4
* Starting with this version, LameXP is based on the MUtilities library + massive code clean-up
* Added support for the DynamicAudioNormalizer normalization filter
* Updated Qt runtime libraries to v4.8.7 snapshot-5 (2015-03-25), compiled with MSVC 12.0
* Updated MediaInfo to v0.7.72 (2015-01-07), compiled with ICL 15.0 and MSVC 12.0
* Updated SoX to v14.4.2-Final (2015-02-22), compiled with ICL 15.0 and MSVC 12.0
* Updated Opus libraries to v1.1.x and Opus-Tools v0.1.9 to latest Git Master (2015-03-26)
* Updated mpg123 decoder to v1.22.0 (2015-02-24), compiled with GCC 4.9.2
* Updated Vorbis encoder to OggEnc v2.87 (2014-07-03), using libvorbis v1.3.4 and aoTuV b6.03_2014
* Updated Vorbis decoder to OggDec v1.10.1 (2015-03-19), using libVorbis v1.3.5
* Updated FLAC encoder/decoder to v1.3.1 (2014-11-26), compiled with ICL 15.0 and MSVC 12.0
* Updated GnuPG to v1.4.18 (2014-06-30), compiled with GCC 4.9.1
* Updated QAAC add-in to the latest to QAAC v2.44, including a fix for the --artwork option
* Fixed potential crash in Cue Sheet importer (occurred when all input files were missing)
* Fixed a severe performance bottleneck, especially with a large number of parallel instances
* Fixed a very rare problem that, occasionally, prevented the TEMP folder from being removed
* The limit for the maximum number of parallel instances has been increased to 32
* Experimental support for Windows 10 Technical Preview
* Updated language files (big thank-you to all contributors !!!)

Changes between v4.09 and v4.10 [2014-06-23]:
* Upgraded build environment to Microsoft Visual Studio 2013 with Update-2
* Updated Qt runtime libraries to v4.8.6 (2014-04-25), compiled with MSVC 12.0
* Updated Opus libraries v1.1.x and Opus-Tools v0.1.8 to latest Git Master (2014-04-13)
* Updated MediaInfo to v0.7.69 (2014-04-26), compiled with ICL 14.0 and MSVC 12.0
* Updated mpg123 decoder to v1.19.0 (2014-03-08), compiled with GCC 4.8.2
* Fixed a bug that could cause the cover artwork to be lost under certain circumstances
* Fixed "overwrite existing file" mode to NOT delete the input file
* Some more tweaks to the LAME algorithm quality selector
* Added command-line options to adjust the LameXP font size (see FAQ doc for details)
* Various bugfixes and code improvements

Changes between v4.08 and v4.09 [2014-01-26]:
* Upgraded build environment to Microsoft Visual Studio 2013 RTM
* Complete overhaul of the file analyzer, resulting in up to 2.5x faster file import speed
* Reworked the application initialization code, resulting in notably faster startup speed
* Added encoding support for Monkey's Audio (APE) format, including APEv2 tagging support
* Improved file analyzer to retain the original ordering of files imported from a playlist
* Improved internal encoder API, so each encoder can define its own configuration options
* Improved splash screen and working banner, using "sheet of glass" effect on supported OS
* Improved dropbox widget, including proper multi-monitor support
* Updated Opus encoder/decoder libraries to v1.1 and Opus-Tools to v0.1.8 (2013-12-05)
* Updated Monkey's Audio binary to v4.12 (2013-06-26)
* Updated mpg123 decoder to v1.16.0 (2013-10-06), compiled with GCC 4.8.1
* Updated WavPack decoder to v4.70.0 (2013-10-19), compiled with ICL 14.0 and MSVC 12.0
* Updated MediaInfo to v0.7.67 (2014-01-10), compiled with ICL 14.0 and MSVC 12.0
* Updated GNU Wget binary to v1.14.0 (2012-08-05), compiled with GCC 4.8.1
* Updated GnuPG to v1.4.16 (2013-12-13), compiled with GCC 4.8.1
* Updated the QAAC add-in for LameXP to QAAC v2.33 (2014-01-14), compiled with MSVC 12.0
* Updated language files (big thank-you to all contributors !!!)
* Fixed a resource (file descriptor) leak in "static" builds, didn't cause much harm though
* Various bugfixes and code improvements

Changes between v4.07 and v4.08 [2013-09-04]:
* Upgraded build environment to Microsoft Visual Studio 2012 with Update-3
* Encoder settings (RC mode + bitrate/quality) are now stored separately for each encoder
* Updated Qt runtime libraries to v4.8.5 (2013-05-31), compiled with MSVC 11.0
* Updated FLAC encoder/decoder to v1.3.0 (2013-05-27), compiled with ICL 13.0
* Updated Opus encoder/decoder libraries to v1.1-beta and Opus-Tools to v0.1.6 (2013-07-22)
* Updated MediaInfo to v0.7.64 (2013-07-05), compiled with ICL 13.1 and MSVC 10.0
* Updated GnuPG to v1.4.14 (2013-07-25), compiled with GCC 4.8.1
* Updated GNU Wget binary to v1.13.4 (2011-09-17)
* Updated language files (big thank-you to all contributors !!!)
* Fixed a potential deadlock during startup when %TMP% points to an invalid folder
* Fixed a superfluous "beep" sound that appeared on application startup
* Fixed the Ogg Vorbis quality modes "-1" and "-2" (those were clipped to "0" before)
* Fixed a bug that could cause the output directory to be reset mistakenly
* Implemented "natural order" string comparison/sorting, using strnatcmp() by Martin Pool
Quote:
Download latest LameXP version (binary and sources) here:
Call for translators:
  • We will need new translations for LameXP v4.xx, so translators are more than welcome!
  • A guide for LameXP v4.xx translators is available from this location now.

Reviews of LameXP can be found here:
Quote:
Before reporting problems or asking for help, please see the User's Manual !!!
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Last edited by LoRd_MuldeR; 31st May 2017 at 22:11. Reason: Update
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Old 1st November 2010, 23:07   #2  |  Link
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Cool....
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Old 2nd November 2010, 11:13   #3  |  Link
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Excellent news, LoRd_MuldeR!

I know that it doesn't say much, coming after the fact, but in the past I thought about suggesting to you a Qt transition...
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Old 2nd November 2010, 21:13   #4  |  Link
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Quote:
Originally Posted by parsifal View Post
Excellent news, LoRd_MuldeR!

I know that it doesn't say much, coming after the fact, but in the past I thought about suggesting to you a Qt transition...
Well, after having spent about one week trying to figure out how to do the most simple things with MFC, I gave up on MFC and decided to spend one day with Qt. And although I never had used Qt before, I got my first Qt application running after less than an hour. IMO the framework is really well-designed and straightforward! So I decided to do more projects with it
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Old 3rd November 2010, 04:10   #5  |  Link
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Just thought to post what it look likes in my pc and whether to what your have plan, design and coding. Thanks.

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Old 2nd November 2010, 14:58   #6  |  Link
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No wonder long time never saw any update from your LameXP, and U have put your Delphi IDE to the shelf, and indeed it have help U with your coding well. I shall test your LameXP v4 since I faced what U have describe about unicode support. Thanks for your great new and improve LameXP, and enjoy your everyday happily.
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Old 2nd November 2010, 16:30   #7  |  Link
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Wow, it looks pretty! Great news!
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Old 6th November 2010, 03:43   #8  |  Link
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New build up. Reading meta information via MediaInfo should work now, including Unicode support.

(Double-click file in the list to show detailed information)
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Old 6th November 2010, 05:04   #9  |  Link
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Had to disable AVG to make it run, its heuristics detects Qtcore4.dll as virus. Stupid AVG.

It's nice.. though there's lots of nitpicks I found about it but those are relatively normal for a tech preview.

Among I could mention, the output directory tree and a stupid behavior of accessing each subfolder when going in a subfolder, for example here's what happens when I clicked on the + icons in the tree going in a folder:



See? It queries the whole tree each time you click on a folder going deeper, which is kinda bad if you'd access a network drive for example if for some reason the OS doesn't cache it..

In addition, the output directory tree, when clicking on + to expand a drive, it automatically gets info from each file - it should only seek using FOLDERS OR LINK, not any kind of file. Maybe it's my antivirus though - I'm not sure.

Start File Monitor from SysInternals, set the filter to include only *lamexp* and you'll see what it happens.

There's also not detecting if a folder has subfolders or not, that blue rectangle popping up when the input folder tree gets focus.. you can select any kind of file (extension i mean but maybe it's because it's tech preview), not being able to select different output folders for each track (though this maybe is by design or not yet implemented).. there's usage of / instead of \ in the path above the output tree which may confuse people... some typo "loacated" ... i hope the program won't take that much time to load everytime it starts because of that extracting process ... and last the about sound is really childish and the least you could have made it play asynchronously so I don't get the feeling program is frozen while sound plays.

later edit: wonder why that tree thing only happens on drive C: and not drive T: or K: for example...

Last edited by mariush; 6th November 2010 at 05:08.
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Old 6th November 2010, 12:18   #10  |  Link
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The behavior of the directory is kind of strange. I only noticed it is a bit slower than it should be.

Problem is that there's not much I can do here, because I use a QTreeView widget with a QFileSystemModel object as the model and that is it

I could try to implement my own model, but that's not a priority currently. And actually I'd prefer to use theirs.

BTW: The use of "/" instead of "\" is because Qt is cross-platform and always uses "/" instead of the "native" separator for Strings that contain a path.

I could use QDir::toNativeSeparators() every single time I output a path string to the GUI though, if people prefer to see a "\" character...
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Old 6th November 2010, 16:33   #11  |  Link
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Just curious... have you considered doing LameXP with Lazarus (free pascal for windows)? It's cross compiling and supports 32bit and 64bit Windows, with native unicode support and just tried it.. seems to work just fine.
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Old 6th November 2010, 17:03   #12  |  Link
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Quote:
Originally Posted by mariush View Post
Just curious... have you considered doing LameXP with Lazarus (free pascal for windows)? It's cross compiling and supports 32bit and 64bit Windows, with native unicode support and just tried it.. seems to work just fine.
Not really. I want to do it with C++ and Qt this time
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Old 6th November 2010, 22:50   #13  |  Link
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The "Meta Information" dialog should be complete now, including edit capability:

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Old 7th November 2010, 22:30   #14  |  Link
MatLz
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Well done !
But...
A mirror plz ?
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Old 7th November 2010, 23:28   #15  |  Link
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Well done !
But...
A mirror plz ?
Can't access the MediaFire server? Anyway, I have uploaded to an additional mirror this time.
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Old 7th November 2010, 23:45   #16  |  Link
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for the mirror.

(Don't forget) I'm on a phone.
Mediafire did never work for me.

O.K. I will test this new version.
for it
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Old 8th November 2010, 00:08   #17  |  Link
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Mulder, what's wrong with placing the files directly on the space I'm giving you for free ? I really don't mind, but it's your call, maybe you have other reasons not to use it.

In other news...AVG's heuristics still sucks:


Last edited by mariush; 8th November 2010 at 00:12.
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Old 8th November 2010, 00:32   #18  |  Link
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Don't worry, I will make the "release" versions available through my usual download system, which includes your server. Just not the early preview builds.

About the AVG issue: It appears that A/V developers still are a bit too paranoid about EXE packers. They really should tell people that when a file has been "detected" by a heuristic then that file with high probability is NOT malicious at all. Instead they show the potential threat in a similar way to a "true" approved virus signature match. It's not a big surprise that the average user doesn't know what "generic" or "heuristic" means in this context, so they will think it's indeed a virus and thus send hate mail to the software author instead of bug report to the A/V developer team

[EDIT]

Here is a VirusTotal analysis. Only 3 A/V programs out of 42 trigger a false alert:
http://www.virustotal.com/file-scan/...0db-1289178340
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Last edited by LoRd_MuldeR; 8th November 2010 at 02:09.
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Old 8th November 2010, 06:34   #19  |  Link
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Hi LM, the drop down menu has shown three arrows (2 up and 1 down), would it be better with 2 only (1 up and 1 down), just my little suggestion.


Please ignore me if I have hinder your progress. Thanks.

Last edited by boyumeow; 8th November 2010 at 08:31.
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Old 8th November 2010, 14:09   #20  |  Link
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Quote:
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Hi LM, the drop down menu has shown three arrows (2 up and 1 down), would it be better with 2 only (1 up and 1 down), just my little suggestion.


Please ignore me if I have hinder your progress. Thanks.
That's simply how the "Plastique" Qt style looks

I have no control over how the standard controls look in particular. And I'm certainly not planning to write my own Qt style

If you don't like how the "Plastique" style looks, you can switch to "Cleanlooks" or native "Windows" style
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Last edited by LoRd_MuldeR; 9th November 2010 at 00:07.
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