Quote:
Originally Posted by fastplayer
Could these 1-2% - for example, for people with low CPU specs - mean the difference between playable and stutter? Why not switch to O2, wait a few weeks, see what reaction we get and decide then finally? As long as the people don't shout "Hang the bastards!", we're good
By the way, what effect has O2 vs. O3 on compile/build time?
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I can't answer that with a system like mine, but considering that 2% difference I got in all cases: if your CPU is slow and can only reach 25fps during the most CPU intensive parts you'd get 24,5fps with O2 instead. Will that be enough for stutter free playback? Not sure. However if people have that kind of perfomance there's no point in using ffdshow, they should be using a faster decoder or DXVA. I like that trial period, will do that. x64 builds use O2 BTW.
And I can't really measure compile time, I'm bottlenecked by the hard drive