Quote:
Originally Posted by suanm
This is why i prefer OpenGL render.
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Quote:
Originally Posted by huhn
if you want more "color" think about the vivid mode on your end device.
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Or better perhaps add a few points to madVR's saturation levels + any of the various sharpeners available (I find Adaptive sharpen rather nice) and your own displays color settings.
You're better off using madVR to get the picture you want, rather than relying on a renderer that's clearly deviating from the original image by default.