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Originally Posted by naoan
Uh no, flash3kyuu exclusively avisynth filter, to my knowledge there is no way to call it without going through avisynth. Doesn't this mean that avisynth is able to output 16 bit video?
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No, what I mean is take the actual algorithm out of the source code and wrap it inside your own directshow filter / shader / renderer / decoder / whatever.
It's written in C, not avisynth script. (And even if it were, it's trivial to just translate it)
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Then the ideal solution should be for the madvr to have flash3kyuu_deband or other high profile debanding filter built in imho .
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This would probably be the best solution, yeah.