Quote:
Originally Posted by shekh
New update (41768): most effort went to fixing bitdepth scaling errors/inconsistencies.
Using VapourSynth resize as reference, I now confirm bit-to-bit identical results at every sample that I checked.
Previously there were inaccuracies like gray CbCr->0x8080 and inexact scaling of limited range values.
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Thanks! Great to see the math getting polished.