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Old 17th March 2012, 13:53   #12787  |  Link
CruNcher
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Join Date: Apr 2002
Location: Germany
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@madshi

Is it possible to make a madvr where you leave the whole scaling part on the shaders away and leave that to the hardware but keep the rest ?
For Intel user that would be much much more efficient i guess having not the massive GPU overhead from the Shader Scaling part Especially on the less powerful Intel HD Graphics GT1 and leaving the scaling to the Driver and Egurs Hardware Asic Lanczos4 (Luma/Chroma) implementation
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Last edited by CruNcher; 17th March 2012 at 14:00.
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