Quote:
Originally Posted by LoRd_MuldeR
My intention is mainly to find out whether the 64-Bit version (using piped input) is truly faster than the 32-Bit version (using native AVS input).
Also I try to find out whether any user-defined buffer size can give a benefit over the default buffer size (aka "let Windows decide").
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Once I have 64-bit Windows installed, i will try to add directshow input support, which is already done in win32, to 64-bit x264.
Unfortunately i cannot run your test coz i don't have 64-bit Windows installed at present.