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Old 3rd May 2013, 10:15   #12  |  Link
wonkey_monkey
Formerly davidh*****
 
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Join Date: Jan 2004
Posts: 2,496
Quote:
Originally Posted by Keiyakusha View Post
Code:
bicubicresize(1024,576).crop(8,8,-8,-8) #not really needed, made to remove garbage from sides and stuff...
calc=FrameRate()*1280/Framecount() #if this wont return right framerate to decimate to 1280 frames, the whole thing may fail. needs proper rounding
Changefps(calc)
Trim(0,-1280) #hack to make sure we have right amount of frames. but maybe good thing to have even with nice rounding...
converttorgb32()
pointresize(1,1)
pointresize(1,64)
WeaveColumns(1280)
Won't using pointresize result in only one pixel from the original image (or the 1024x576 resize) being considered? (e.g., all those solid blocks of colour in the examples above)

Also rather than decimating frames, why not do

Code:
weavecolumns(framecount())
bicubicresize(1280,64)
instead?

DAvid
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