Quote:
Originally Posted by madshi
seems to work fine and looks nice on first quick check. Good job!
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Actually it is, thanks
Quote:
Originally Posted by madshi
You don't have to add support for this to YAP, if you're fine with it only working for madVR, because I plan to add direct custom shader support from within madVR. If you want shaders like "FineSharp" to also work for YAP's EVR then you'll have to add support for it, though.
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I've planned to add the support for madVR shaders right in next version, already have seen you've got an interface for that...But if you plan that too, I don't know then. Seems like we've got again an old question where it should be in player or renderer
And I think EVR CP will be useful in YAP anyway. Investigating it a bit...But not quiet sure currently I can handle it right...
p/s will check the bug too, thanks