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Old 13th December 2006, 19:34   #32  |  Link
bartrobinson
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Join Date: Mar 2005
Location: Fairfax, VA
Posts: 9
Luma from second clip. Basically a selective defocus or fake depth of field. Yes, it will likely be a little slow. Why only integer radius? Typically depth passes are in 32bit float (second clip). I'm guessing avisynth doesn't support that, so how about a mode to the filter that loads rgba channels separately and then stacks them for 4x256 levels of depth/luma info or some other similar hack.
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Bart Robinson
Dynavision|FX
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