Quote:
Originally Posted by madshi
FWIW, the AngleBoost feature isn't perfect. It misses some parts where debanding should be applied. So we should make sure that we don't lower the other parameters too much.
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It might not matter much, but have you concidered changing AngleBoost from a binary threshold to a continuum? i.e. use the degree to which the angles match (from -100% to 100% say) to decide how much to boost or penalize the strength of the other settings?
(you could even apply a knee strength setting to the result, like in
dynamic range compression, but that's probably getting too fancy for how much good it'll do)