Quote:
Originally Posted by Bexley
Not necessarily.... I just haven't found anything as flexible that delivers the kind of quality it does. I know you're not a fan of it.... I saw your Swiss knife analogy. :)
Is there something else comparable that would work better in a multithreaded environment?
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Well, I
am a huge fan of MCTemporalDenoise, but it's often hard to find the sweet spot. Currently I'm rendering Solaris like this:
SetMTMode(5,4)
FFVideoSource("f:\jobs\sol.mkv")
SetMTMode(3)
Crop(0, 134, 0, -134)
MCTemporalDenoise(settings="medium")
GradFun2DBmod(thr=1.4,thrC=1.0,mode=0,str=1.2,strC=0.0,temp=50,adapt=64,mask=false,show=false)
Crop(0, 0, 0, -2)
SupTitle("f:\jobs\00274.track_4608_exp.sup", forcedOnly=false, swapCbCr=false, relocate=true, relocOffset="0,0,0,0")
Often running MCTemporalDenoise non-threaded just makes it crash quickly (something just requires too much rescources, it would seem; I have 6G, btw).
Running MCTemporalDenoise within an MT"" call is even worse: it's superfast (ca 100% CPU), but super-unstable, too.
Splitting a single huge process up using SetMTMode is usually the only way for me to have it not crash. I have an i7 980X, btw.
If someone knows of a better way of doing it, I'd be very interested. :)