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Old 26th August 2005, 20:40   #8  |  Link
tsp
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Join Date: Aug 2004
Location: Denmark
Posts: 807
well as long as the partionsize is a power of 2 the slowdown shouldn't be that inefficient. I mean on a modern computer there should be more than enough proccesing power to do the fft in realtime. Have a look at my variableblur sourcecode (gaussian.cpp/.h) for how it is possible to use fftw to do a 2d convolution (of course with audio it is only 1d=faster)
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