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Old 8th April 2009, 20:32   #9  |  Link
madshi
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Join Date: Sep 2006
Posts: 9,140
Quote:
Originally Posted by leeperry View Post
do you plan on adding jitter correction(a la HR) and means to synchronise to the VSYNC fliptime ?
I'm not sure yet which exact method I'll use to get motion display smooth, but I do plan to make sure that at least with a 1:1 match between source frame and display refresh rate motion display will be smooth. Such a feature is not implemented yet, though. After all, this is just a very first beta release to get some feedback from users with different graphics cards.

Quote:
Originally Posted by leeperry View Post
96MB seems quite a lot, why not only 5-6 frames?
Those 96MB are spent on the 3dlut file (for YCbCr -> RGB conversion, gamut & gamma correction), not on frame storage!

Quote:
Originally Posted by Rectal Prolapse View Post
madshi, have you tested this with neuron2's VC1/AVC CUDA decoder, or coreavc's CUDA? That can get you back some h/w acceleration.
I have an ATI card, so I can't test that. However, yesgrey has already tested CUDA + madVR and generally it works, although it seems that with a low range graphics card using both CUDA + madVR at the same time may be too much of a burden for the GPU.
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