View Single Post
Old 7th February 2019, 23:24   #9  |  Link
Dreamject
Registered User
 
Join Date: Dec 2018
Posts: 140
Quote:
Originally Posted by Asmodian View Post
Are those the same image? Any information at all about the settings used?

You are only posting examples without any detail, how well does reshade's debanding persevere detail compared to madVR?

How about compared to madVR's remove compression artifacts?
I do not discuss compression artifact removal, except banding - this is compression artifact too, but in my opinion all these huge superscale algos what is 'proud' of MadVR not so requied in 2k19. May be it was needed when you see 240p-like videos on 720-1080p display, but it was so long... I will write more and give more comparison (in this post), but, beelive, it's much more better than MadVR (in debanding) and has better perfomance.

Bad side? They exist. Reshade is not native solution, but it can be (if somebody port shader to usual hlsl), it's not friendly with SVP (60fps) - player info sas it has less frames (not dropped frames), it has little frames tremor and also some not critical problem when playing serials - you need to stop, not pause, playing and start to play again between two files - switching do not works okay.

But anyway it is better than madvr 'highest' deband settings.

I will attach images later
Dreamject is offline   Reply With Quote