Quote:
Originally Posted by Shiandow
You mean combining all shaders in a single file? That won't work, the resulting 'shader' won't even compile.
If you really wanted to you could combine them into 1 shader, but unless you find a way to do this efficiently the resulting shader will be a few orders of magnitude slower.
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This gives me an idea for MPDN's image processor - Presets.
We could let user save and load the FineSharp shader sequence as a preset. Then it's as simple as adding ImageProcessor (Preset: FineSharp) in the render chain, which would be more intuitive than the long list of hlsl files it currently shows in its description.
On a more on topic note, I can't seem to get these shaders to work correctly - they seem to change the colour of the image to one that has a magenta hue.
http://i.imgur.com/otfxetu.png