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Old 23rd November 2014, 13:20   #20  |  Link
foxyshadis
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Join Date: Nov 2004
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Loop unrolling would be dramatically more beneficial than bashing one byte at a time here, so it's no wonder that isn't particularly well optimized for anymore. Hell, accessing the pointers as ulongs (or ulong longs in 64-bit) would be a great improvement, without having to get into intrinsic/ASM/OpenMP territory.
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