Quote:
Originally Posted by gispos
apparently there are problems with 32bit in this callback routine.
Here I have a version that uses your own thread for audio playback. I am full of hope.
@FranceBB I only want to read good things
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You wanted to hear only good things and let me tell ya: you got it!
This version works like a charm, including with the playback.
I played a content for 8 minutes and 39 seconds without a break and it just kept going and going with no issue.
I also moved ahead and started playing again and it worked. No problems at all.
- No errors accessing memory
- No crackling sound
- Jumping back and forth worked
- Standard playback worked
- Scrubbing worked
- peak FPS 49.94fps on some 50p contents and 49.81fps on some more complex contents
Sweet. Very sweet, considering that this is probably the best x86 can do.
Awesome, Gispos, awesome.