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Old 10th December 2019, 13:21   #58108  |  Link
Alexkral
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Join Date: Oct 2018
Posts: 319
@mclingo

As I said the first time I saw this, I think that desaturation corresponds to the lack of conversion to Rec.709 or DCI-P3. I posted a shader here to do that conversion, try it and let me know what you think. The shader doesn't do gamut mapping so this should ideally be done with a DisplayCAL 3DLUT, but you need madVR v0.92.16 for it.
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