you know what.. i did the math using the spec.. and i may be wrong.. but i get that 3 would be max... here is the math
Code:
min( 1024 * MaxDPB/(PicWidthInMbs * FrameHeightInMbs * 384), 16)
1024 * (11288) / (120 * (( 2 – frame_mbs_only_flag ) * PicHeightInMapUnits) * 384)
1024 * 11288 / (120 * (( 2 - 1 ) * 68 ) * 384 )
1024 * 11288 / (120 * ( 68 ) * 384 )
11558912 / (3133440)
3.688888888888
min(3.6888,16) = 3.368888
so 3 would be max (num ref frames / max dec frame buffering).. weird