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Old 31st May 2018, 01:03   #51088  |  Link
Manni
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Join Date: Jul 2014
Posts: 942
Quote:
Originally Posted by el Filou View Post
If that really was the case then why would TV reviewers who test stuff like 2% window white find very different brightness levels in SDR and HDR modes (last two that come to mind were 400 cd/mē SDR / 700 HDR on an LG OLED, and 750 SDR / 1250 HDR on a Sony LCD)?
Is this with MadVR?

Some players do an HDR to SDR conversion that doesn't exploit the whole dynamic range. Others don't even use the wider gamut.

I'm talking about pixel shader with MadVR, given that it's the topic of the thread. I don't know about OLEDs/LCDs, I can only comment about what I see on my JVC projector. Some displays might not be able to provide the SDR BT2020 mode with full brightness that the JVC delivers to be used as a baseline for MadVR's HDR to SDR conversion (pixel shader).
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