Quote:
Originally Posted by halsboss
should I have a go with Fizick's Deblock plugin, or do you have any settings suggestions for Deblock_QED_MT2 ? Or are my eyes too old and one of these deblocks is OK. (Just a thought, have I mucked up the Deblock_QED_MT2 version above ?)
Thanks
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You're welcome
To tell you the truth, I'm a noob to deblocking, but I've been experimenting much over the last few days. The difference is: your source is simply old (like that old SF stuff
) with some blocks, mine is heavily blocked in some scenes, and that's the main problem. If I set any filter too strongly, then it destroys details in low-motion scenes, and when I set it moderately, then it doesn't destroy nasty blocks in the worst parts, so I'm kinda helpless atm
A good invention would be some kind of adaptive filter, that would analyze every frame, applying different deblocking strenght and threshold on different frames, like MSU Smart Deblocking (
here) claims to be. Unfortunatelly the results aren't impressive, though I'm still trying (beeing a bit fed up with this already
).
As to my settings - I would like to preserve as much details as I can (kind of fight against windmills
), so I choose two different approches to the matter:
1) Higher strength, but smaller sensitivity/threshold - should kill the ugliest blocks, leaving smaller (&less visible) almost intact: should preserve more details as well. Hence my settings for Deblock().
2) Lower strength, but higher sensitivity/threshold - should deal with almost every block, smoothing both smaller & larger ones, doing not too much harm to details, however leaving the larger blocks less processed. I could call it Didee's approach, since his filter isn't recommended for severe blocking.
Hope we could swap more experience. I need a break atm, tired of all this
cheers,
HDBR77