@vcmohan any chance of changing some of the int inputs into floats (rotation,x,y)?
I did a comparison of the different rotation plugin's for AviSynth a little while back
http://forum.doom9.org/showthread.ph...53#post1146653
I didn't know about Fizick's Rotate plugin when i did that test. Fizick's Rotate plugin had the best speed/quality trade off; HQ and still fast.
I am currently looking into rotation plugin's for developing this transition script further...
http://forum.doom9.org/showthread.ph...61#post1157561
Thanks for all the hard work both of you guys do!