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Old 13th August 2013, 00:55   #19833  |  Link
ThurstonX
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Join Date: Mar 2006
Posts: 58
Quote:
Originally Posted by 6233638 View Post
No problem. I really need to go back through this topic and compile a list of the posts which still have useful examples in them. madVR has changed so much that some of them may not be relevant any more.
That would be a great service to the community.

Quote:
Originally Posted by 6233638 View Post
Again, I don't recommend SoftCubic with the anti-ringing filter.

I think the anti-ringing filter has been improved since this comparison was made, but these images illustrate what happens when you use SoftCubic+AR:

Pay attention to the edges of the X in particular.
I don't recall there being problems using the AR filter with other algorithms.


Chroma Resolution Test Pattern
4:4:4 and 4:2:2 examples using this pattern

If your display processes chroma in 4:2:2, there's no need to use anything more than Bicubic 75 AR - even that may be more than you need.
Yep, the 'X' caught my eye immediately. I need to make a file of tests to run. Too much to keep in me 'ead

Cheers.
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