I noticed two bugs in buildMM() that would cause it not to weave pixels when it should have. I updated mmask.dll (same link as above). I also changed the default for 'length' in buildMM() to 10. mmask() was also changed so that instead of requiring diff < min(cthresh,othresh) it's now diff <= min(cthresh,othresh) and the default for 'minthresh' was changed to 4 (was 5 previously).
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