Quote:
Originally Posted by Doom9
well.. I found the dgindex bug alright, the problem is it was fixed when I was making the indexer more flexible and copied code around.. I was still using the code in the old location and fixed that, so once I started using the code at the new location, that one didn't include the fix. Somebody needs to change line
208 in DGIndexer.cs to
Code:
sw.WriteLine("Field_Operation=1");
. And if the method
Code:
public static void applyForceFilm(string fileName)
is still in VideoUtil.cs, it can be safely removed (I hope.. I can't download the latest sources to compare with what I have and see if it compiles).
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I'll do it as soon as files.x264.nl is back online...
EDIT: done. check the development thread. Sources and Bins are available.