tritical, after tweaking a lot with may motion adaptive deintlacers, I found many various real world videos that are causing them to produce weird combing artifacts.
pleaso take a look at SMDs Thread:
http://forum.doom9.org/showthread.ph...0&pagenumber=1
these weird artifacts are produced because the motion in the fields is causing a stable on/off pattern within the field sequence, which lets the motion map think, that they are static.
maybe an ADDITIONAL motion vector check could help to differenciate between true static and pseudo static (moving patterns) structures ?!?