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Old 14th November 2014, 09:48   #42  |  Link
madshi
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Join Date: Sep 2006
Posts: 9,140
https://forum.doom9.org/showthread.php?t=171199

@Orf, seems to work fine and looks nice on first quick check. Good job!

One little bug I stumbled over: Started in small window, pressed F12 to maximize, pressed F12 again to go back to small window. Works fine. Pressed F12 to maximize, accidently pressed F11, then pressed F12 to go back to small window. Doesn't work, anymore. Once I press F11 in fullscreen state, pressing F12 doesn't go back to small window, anymore.

Quote:
Originally Posted by Orf View Post
Quote:
pixel shaders
what you use this for ?
For example for this:

http://forum.doom9.org/showthread.php?t=171346

You don't have to add support for this to YAP, if you're fine with it only working for madVR, because I plan to add direct custom shader support from within madVR. If you want shaders like "FineSharp" to also work for YAP's EVR then you'll have to add support for it, though.
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