The problem was in the menutemplates (old) the new reworked templates act roughly as your blue lines (plus I added a few up and down directions.
The button hide algorithm uses the intra button navigation from the templates to resolve directions to Killed buttons.
Undo and readd using the new templates -- then you'll see the difference.
Hmmm -- Resume button --Unfortunately somewhat expected since I count on the hardware GPRM, SPRM hardware defaults.
I'm sure this will only happen in the gap between player insert and when ttn content actually starts.
Very minor but I'll think about it.
I'm not Hiding buttons I'm Killing them. Hiding just minimizes them killing removes everything commands, locations, direction links,mask #'s etc
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