Thread: DG NV tools
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Old 24th June 2009, 17:38   #14  |  Link
Turtleggjp
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Join Date: Apr 2006
Posts: 225
Quote:
Originally Posted by neuron2 View Post
It's not clear yet. I have been in discussion with Nvidia and they cannot duplicate it while I cannot find any issue in my code. So investigation continues. I still think it is an Nvidia problem but I have to find a way to prove it one way or the other.
Thanks for continuing to look into it. I know you said before you were having trouble getting deinterlace=2 to work, when you said:

Quote:
Originally Posted by neuron2 View Post
Both instances returned the same field, so I wrote to Nvidia about it. It may be a CUDA bug.
And since it does show problems when using "use_top_field=false" I would think it would be easy for Nvidia to reproduce. Unless of course you're doing some kind of special tricks to get "use_top_field=false" to work.

I re-indexed my 2 hour long clip, and it appears to be handling the repated frames correctly, since the trim commands in my script now produce what looks to be a perfectly edited clip. Previously, when I opened the clip, the first frame was a few seconds into the episode. As far as I know, there are no repeated frames during the episode, only during the commercials (like the sample clip). So I don't think it's worth re-encoding the whole thing for testing purposes. Soon, I'll try with some of my 1080i shows that do have pulldown during the episode. Thanks again!

Matt
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