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Old 16th November 2009, 16:47   #10482  |  Link
Mercury_22
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Join Date: Dec 2007
Posts: 1,138
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Quote:
If there is no Pixel Shader 2.0 support, simple bilinear is used automatically
it's there any reason why not make "Bilinear (PS 2.0)" the default resizer instead of Bilinear ?

P.S. AFAIK aren't many (if any) cards without PS 2.0 support out there anymore
Also what's "Nearest neighbor" for then ? maybe the code can get "slimmer"
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Last edited by Mercury_22; 16th November 2009 at 17:38.
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