Quote:
Originally Posted by DMU
Yes thank you.
HDR now looks better, but SDR is oversaturated, even with DCI-P3.
And more trouble - the rendering time has increased 2 times (30->60ms) on my Vega8 (Ryzen 3 2200G)
Pic.
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This shader is only useful for converting the gamut from a BT.2020 HDR source to Rec.709 or DCI-P3 when using passthrough. You should not use it in any other situation. The increase in rendering time surprises me a lot, much more demanding shaders only take 2-3 ms in a 1080 with 4K @ 60fps. Create a folder in the madVR installation folder with the name "ShowRenderSteps" to confirm in the OSD that it's because of the shader.