Quote:
Originally Posted by Liisachan
I'm not very sure but in my tests, if RelativeTo=0, the result is relative-to-screen (traditional MPC coordinates), and if RelativeTo=1 (or non-zero), the result is relative-to-frame (VSFilter coordinates).
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It's like this in Gabest's code,
STS.h:
Code:
int relativeTo; // 0: window, 1: video, 2: undefined (~window)