Quote:
Originally Posted by qyot27
Is there some difference between the way the MSVC and C-plugin builds handle pthreads? Because any time I try to use the C-plugin with more than one thread (of which I mean 'leave it at the defaults', but as I'm using it on a Core 2 Duo...), HCenc crashes almost immediately. If I use the distributed MSVC builds, make the C-plugin use threads=1, or if I compile with win32threads, the crash doesn't happen. If there isn't really a difference, then I'll know it's an HCenc-side issue.
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The handling on FFMS2's side isn't different but the two variants are compiled by different people with different compiler versions in different ways, so it's not at all impossible that kemuri-_9's pthreads compile has some funny issue while TheRyuu's does not. I leave further investigation to kemuri-_9 since the c-plugin is his playground.