Quote:
Originally Posted by madshi
Good point. But still, we want to have "setup once and forget" options, so it's not a good thing if an algorithm sometimes produces aliasing. The user won't like it if he has to toggle LL on/off for every other movie.
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What do you think how material usually is downscaled?
My wild guess would be that with digital processing, downscaling in GL is most common. But I might be totally wrong.