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Old 14th July 2016, 15:42   #38714  |  Link
SpoCk0nd0pe
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Join Date: Jun 2015
Posts: 25
Quote:
Originally Posted by madshi View Post
My control over what the GPU outputs is very limited. I can either output frame packed 3D, or conventional 2D. I have no other options. When outputting conventional 2D, I can do some fancy pixel resorting, which allows me to render 3D for those line or column alternate displays (passive IPS LCDs). But I don't see how I could do frame sequential 3D. Neither Windows nor the GPU manufacturers offer any kind of API for that.
Frame sequential 3d in conventional 2d is really what I am looking for.

So for example: madvr gets frame packed 3d material at 47.952 Hz. What I would like to be able to do is: split the right and left frames and send them one after the other at 95.904 Hz to the TV as conventional 2d frames.
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