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Old 23rd September 2015, 21:43   #6  |  Link
TurboPascal7
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Join Date: Jan 2010
Posts: 270
What I'm saying is that avisynth does not have any support for GPU computing whatsoever. The only way GPU filtering is implemented is processing the whole frame on the GPU while blocking every other filter.
In theory you can do some kind of prefetching yourself but if you ever actually do this then wat.
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