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Old 29th September 2019, 09:25   #1702  |  Link
r0lZ
PgcEdit daemon
 
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Join Date: Jul 2003
Posts: 7,469
Quote:
Originally Posted by bottom View Post
• First of all sorry, the orginal error I got is:
Code:
(...)
      avs [error]: failed to load avisynth
      x264 [error]: could not open input file `__ENCODE_3D_MOVIE.avs'
Yes, sorry for that. As explained above, the problem is that BD3D2MK3D thinks that you have a 64-bit version of AviSynth installed on your computer (although it doesn't recognise AviSynth+ 64-bit). Therefore, it generates the AVS script fo 64-bit, and that produces the error you got.

I will immediately release a new version without that bug. In the meantime, if you want to encode your project without regenerating it with the new version, you can install AviSynth+ 64-bit (and optionally also 32-bit). Then, relaunch __ENVODE_3D_LAUNCHER.cmd, and everything should work fine.

Thanks anyway for the bug report. You have found an important bug !
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Last edited by r0lZ; 29th September 2019 at 09:35.
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