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Old 3rd March 2017, 02:20   #50  |  Link
FranceBB
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Join Date: Nov 2013
Location: Royal Borough of Kensington & Chelsea, UK
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Quote:
Originally Posted by MysteryX View Post
I never said (nor assumed) detecting the CPU type would be an issue.
I did say it, but only because I was saying that in C# you don't need to recompile a program every time, while in C++ you have to. Anyway, Feisty2 proved me that I was wrong, 'cause you can now specify which assembly optimisations use depending on CPU capabilities in C++, which is absolutely great.

Quote:
Originally Posted by real.finder
I think c# better for gui things
As a matter of fact, Blender and Visual Studio help a lot in making UI, especially for shared projects (projects that share codes between mobile and desktop).

Anyway, we are talking about avisynth filters here; that's a whole different scenario.
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