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Old 11th April 2011, 11:01   #31  |  Link
-Vit-
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Join Date: Jul 2010
Posts: 448
Quote:
Originally Posted by Didée View Post
And manual compensation of the mask is not possible either, because the mask is located at the end point of the vector, and you can only compensate in the vector direction start->end.
We have forward and backward vectors...
Sure, not perfect (e.g. occlusion), but better than doing nothing in practice. YFRC's solution is not unreasonable: overlay the forward and reverse mask.

Last edited by -Vit-; 11th April 2011 at 11:33.
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