Thread: DGAVCDec 1.0.9
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Old 2nd June 2007, 12:50   #329  |  Link
Guest
Guest
 
Join Date: Jan 2002
Posts: 21,901
Version 1.0.0 alpha 6

* Fixed broken GOP stepping after play/preview.

* Title bar FPS indication now has three places after the decimal point.

* A "Finished!" popup now appears at the end of the Save Project operation.

* Fixed an uninitialized variable in DGAVCDecode that could cause crashes in some circumstances.

* Redesigned the whole decoder DLL situation (read the help text carefully before using alpha 6):

- Now only one decoder DLL is required (libavcodec.dll).
- The decoder DLL is stripped down to include just AVC decoding.
- The decoder DLL must be placed in the same directory as DGAVCIndex.exe. The path is automatically passed to DGAVCDecode.dll in the DGA file.
- The decoder DLL project is buildable in Visual Studio 2005, allowing for direct tracing/debugging.
- The decoder DLL is derived from the ffdshow_tryouts project.

http://neuron2.net/dgavcdec/dgavcdec100a6.zip

I think I'll add transport stream support next, and then tackle PAFF.

Last edited by Guest; 2nd June 2007 at 12:54.
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