Wow. I'm impressed. All of the explanations are so good!
Thanks Emulgator and Gavino! So if I understand correctly. Brightness, contrast, and gamma are in a hierarchy of adding, multiplying, and exponential, respectively, to its own scale of the Y plane values. Brightness just shifts the Y values, contrast applies a slope on a ratio used mainly for exposure adjustments. And gamma affects the lights, midtones, and shadows on an exponential scale. Also I have yet another question. I'm not exactly sure what SmoothCurve does or more so how to use it. Does it do level adjustments with options to apply to all three of the YUV planes separately? If I am using all three of LaTo's functions which order should they be used in? SmoothTweak, SmoothCurve, SmoothLevels or would it be sufficient to use just SmoothTweak and SmoothCurve if I plan on making level adjustments as well? The diagram of all the brightness, contrast, and gamma curves is great