Quote:
Originally Posted by naoan
The one on CCCP? well, that suck. It's the only way to use advanced debanding like flash3kyuu_deband on the fly afaik.
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I know. Then again, flash3kyuu_deband doesn't even support 10-bit either way so there's no point. Btw, what you want to do is:
1. Use LAV Video decoder to decode and dither down to 8-bit (it does this properly unlike ffdshow)
2. Use the ffdshow *raw* video filter to host avisynth scripts
That way you can use flash3kyuu in realtime. You won't have 10-bit textures but the difference will be very minimal. Just make sure you dither back down to 8-bit using proper levels in avisynth (don't let ffdshow take care of *any* dithering).
Set the ffdshow video decoder to “block” and the raw video decoder (aka raw filter) as “prefer”.