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Old 1st October 2011, 17:57   #9915  |  Link
nand chan
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Join Date: Jul 2011
Location: BW, Germany
Posts: 380
Quote:
Originally Posted by naoan View Post
The one on CCCP? well, that suck. It's the only way to use advanced debanding like flash3kyuu_deband on the fly afaik.
I know. Then again, flash3kyuu_deband doesn't even support 10-bit either way so there's no point. Btw, what you want to do is:

1. Use LAV Video decoder to decode and dither down to 8-bit (it does this properly unlike ffdshow)
2. Use the ffdshow *raw* video filter to host avisynth scripts

That way you can use flash3kyuu in realtime. You won't have 10-bit textures but the difference will be very minimal. Just make sure you dither back down to 8-bit using proper levels in avisynth (don't let ffdshow take care of *any* dithering).

Set the ffdshow video decoder to “block” and the raw video decoder (aka raw filter) as “prefer”.
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Forget about my old .3dlut stuff, just use mpv if you want accurate color management
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