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Old 31st October 2004, 23:30   #5  |  Link
Mug Funky
interlace this!
 
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Join Date: Jun 2003
Location: i'm in ur transfers, addin noise
Posts: 4,555
thanks, scharfi... the idea was frighteningly obvious, no? i initially tried using dumb bob, but this would hit unmoving areas. leak's optimised kernelbob is almost as fast and doesn't suffer from that.

now what's needed is some sanity-checking in it. this will involve masking, and will probably slow it down a fair amount. right now it isn't so good with scenechanges, and as you say suffers from lack of subpel accuracy (though if you're downscaling the output it isn't really a big deal).

manao: thanks again for MVtools, masktools, etc. it's scary how useful these tools are

[edit]

scharfi: if you're upscaling, you should probably make the blocksize 8 to avoid too much jumping around of the vectors.
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Last edited by Mug Funky; 31st October 2004 at 23:34.
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